Rataxes |
03-02-2004 07:49 PM |
Final report is not here, but here!
Thomas VS Ascension
Couldn't find any place to upload the new images, and since there are quite a few (page is 1.6Mb) in this part, I thought it easier to just put it up as an HTML document.
My after-thoughts will be posted here though!
The reason I went about taking this cleric through the game was just to see if it could be done. The class often come up in discussions about the "worst class" and "hardest solo" no matter which BG2 community you visit, and I know our very own dear mod has been very skeptical towards the cleric's ability to solo SoA-ToB in intense conversations with Butterfingers ;) While I failed my own premise (solo on Insane) in the end, I still think it was a largely successful solo adventure. Maybe my choice of spells and tactics didn't really reflect on what mainly defines a cleric, but anything that the class itself has access to is go for me.
Spells Top 5, The Eessentials
</font> - 1. Energy Blades. I wouldn't have gotten anywhere in ToB and late-game SoA without this, quite simply. One of the most universally useful spells I dare say.</font>
- 2. Seeking Sword. The sword was absolutely vital in the early game, found slightly less uses in the late game portion of SoA, but made a comeback in ToB. Like Energy Blades, there were definitely parts of ToB that I could not have managed without it. Demogorgon and Abazigal springs to mind.</font>
- 3. Fire Storm. The best AoE damage spell in the game? I wouldn't hesitate to say it's a strong contender. Absolutely smokes anything that isn't immune or very heavily resistant to fire, even more so than Dragon's Breath. If I had ever gotten the chance to cast it (ie, had I been a C/M), I reckon this spell could've won the Ascension Final Battle almost by itself, and it's not even a ToB ability!</font>
- 4. Dispel Magic. Why I couldn't have done without this spell should be fairly obvious. The only manner of protection spell removal that the Cleric has, and they need it as badly as everyone else.</font>
- 5. Summon Deva. Like everything else on this list, it was absolutely vital in some parts of the game. SoA Beholders would've been out of the question to tackle if it hadn't been for Summon Deva for instance.</font>
Tactics Top 3
</font> - 1. Hit and run. Used this with Energy Blades against 90% of the big baddies in ToB and late SoA, and I doubt it could've been any other way.</font>
- 2. Get down and dirty with the sword. As useful as they are, Energy Blades sometimes, and this was especially true in ToB, don't have enough hit-power to cut it against the bigger bosses. Combined with Improved Haste, the Seeking Sword turned the Priest of Helm into a tool of destruction that could rival any true fighter.</font>
- 3. Rain holy hell. Fire Storm, Storm of Vengeance, and Holy Smite. Clerics are far from bad at at causing mass AoE destruction with their spells.</font>
Well, with that I'll conclude this report. Thanks for reading!
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