Dundee Slaytern |
04-01-2005 05:36 AM |
Quote:
Originally posted by Assassin:
</font><blockquote>quote:</font><hr />In a tight early battle, the final troll will regenerate, get to its feet again and lash out at the M/C, who will die thinking "Why didn't I learn just one more Melf's Acid Arrow?", and have to reload, find somewhere safe, change the spell selection, rest and try the battle again.
|
Erm... Wands? A C/M will never need to worry about killing Trolls, because they will always have at least one Wand of Fire with quite a few charges left. What else will you spend your money on? [img]tongue.gif[/img] </font>[/QUOTE]Being petty here, but... casting time. ;)
That said, a C/M is pretty powerful as you will have access to all known spell combinations( except Druidic), including those that mix Arcane and Cleric spells together.
However, the C/M's method of infinite spells during battle is dicey, and robs it of spell variety in its' level 9 spell memorisations. It is however, failsave and when done correctly in conjunction with its' other spells, can potentially outblast the Sorcerer in terms of damage output per round.
Excluding the BunnyNuke, nobody but the Sorcerer does the BunnyNuke as efficiently. http://www.handykult.de/plaudersmili...lgrinblack.gif
|