Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   Deathbringers party (http://www.ironworksforum.com/forum/showthread.php?t=20006)

LennonCook 09-05-2003 03:12 AM

Quote:

Originally posted by Link:
</font><blockquote>quote:</font><hr />Originally posted by Dundee Slaytern:
Jim used MMMs versus her? It's the only +6 weapon I can think of that is available in SoA.

Are we talking SoA then? Not ToB as well? As Carsomyr +6 was mentioned, I thought Throne of Bhaal was included... </font>[/QUOTE]<span style="color: lightblue">If you read carefully, Dundee also let out one other bit of information which could be quite... revealing if used in conjunction with that. ;)
One small clue to both single creatures at once - Carsomyr probably CAN hit both, but by the time it can, it can't anymore...

SixOfSpades 09-05-2003 03:16 AM

I shall now spill the beans.

SPOILER SPACE IN CASE YOU DON'T WANT TO READ IT
-
-
-
-
-
-
-
-
-
-
-
Anath, the Werewolf in the Temple Ruins map, is immune to practically all physical attacks--whack her with Carsomyr+5, Crom Faeyr, whatever you want, and be rewarded with "Weapon Ineffective." But when I CLUA'd in Carsomyr+6, she was kissing dirt 2 or 3 hits later.

And the other creature that Carsomyr cannot hit--drum roll--Firkraag!!! Go slap yourselves now! [img]tongue.gif[/img]

Link 09-05-2003 03:18 AM

That's so friggin' corny! Six! I'm slapping you for that one! [img]graemlins/troutslap.gif[/img] :willowslap:

[ 09-05-2003, 03:25 AM: Message edited by: Link ]

Alson 09-05-2003 07:52 AM

Actually, SixOfSpades, to follow your vein of being a smartass, there are at least 4 more creatures (all of which are of the same type) that will *never* find themselves on the receiving end of the Holy Avenger... and that's assuming you're REALLY fast on the invisibility potion. ;)

Talk about being on the receiving end for once. [img]tongue.gif[/img]

SixOfSpades 09-06-2003 02:35 AM

I assume you're speaking of the Paladins upon arrival at the Hills? I don't know, I would imagine that it'd be possible to turn Invisible and just stay that way, right up to Firkraag himself. There are no sub-bosses that must be killed before getting to his Lair, so potentially Keldorn could use Carsomyr to whack Ajantis. Isn't life great? :D

On the other extreme, one could plausibly say, "I'm playing a Solo Mage, and so every figgin' creature in the game can't be hit by Carsomyr! Yeehaw!"

[ADD:] Oh, wait--the four Mephit Portals in Irenicus's Dungeon. Yup, touche. [/ADD]

[ 09-06-2003, 02:43 AM: Message edited by: SixOfSpades ]

Link 09-06-2003 05:52 AM

Alson, you don't mean Samia's party and Tazok and Chief Digdag do you?

EDIT: No, okay I get it. You can get past them using the Invisibility Potions. But then the Fire Elemental you can only see through King Strohm's Mask is also another one, right?

[ 09-06-2003, 07:36 AM: Message edited by: Link ]

Pyrenk 09-08-2003 05:04 PM

This could go on for a long time. The Escaped Clone in Jon Bon's dungeon can't be hit with Carsomyr, Illyich can't be hit with Carsomyr, Frendan (is that the doppleganger in the middle room, second floor?) can't be hit by Carsomyr, etc.

Strange list [img]smile.gif[/img]

Btw, wasn't the Lesser Demon Lord also immune to +5 weapons?

Dundee Slaytern 09-08-2003 08:18 PM

The Lesser Demon Lord is "only" immuned to weapons of +4 enchantment and lower.

SixOfSpades 09-09-2003 02:05 PM

Yeah, but the four Mephit Portals are the only creatures in Jon's Dungeon that you absolutely HAVE to kill.

Pyrenk 09-09-2003 03:31 PM

Well, you don't have to kill the werewolf, but you noted her [img]tongue.gif[/img]

[ 09-09-2003, 03:32 PM: Message edited by: Pyrenk ]


All times are GMT -4. The time now is 04:30 AM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved