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SixOfSpades 05-26-2006 03:14 PM

Quote:

Originally posted by Dundee Slaytern:
Quietus +4's avg phy dmg = (2d3 + 4)dmg = 8avg
Damn Weimer and his f'ing "I'll-make-up-my-own-damage-ratings". As if Quietus's enchantments weren't already powerful enough. Ah, well, at least it isn't as damaging as TorGal's Claw.

Olorin 05-28-2006 04:05 PM

Quote:

Originally posted by Dundee Slaytern:

Main-Hand Damage = 10.5 + 1 + 2 + 12 = 25.5avg
Off-Hand Damage = 8 + 1 + 2 + 12 = 23avg

Factor in x8 Backstab Modifier and we have... 3 hits of 204dmg plus 2 hits of 184dmg, for a total round damage of 980. [img]tongue.gif[/img]

Right... now I just need to find a target that can take this kind of punishment.
How are you able to get the backstab multiplier to apply to all five hits in the round? Doesn't the first hit reveal you and make your next hit a normal one? Or do you have a script to go invisible after every hit?

Not that you would ever find a target that could take that much damage. And if you did, you could just use poison weapon and add all that extra damage.

SixOfSpades 05-28-2006 04:50 PM

There are 2 ways to apply many Backstabs in a single round, but they both require ToB, so I won't describe them here.

You can apply 2 Backstabs in a round in BG1, but you'd need a Potion of Invisibility, and be a Fighter/Thief to have more than 1 attack per round.

Dundee Slaytern 05-28-2006 09:49 PM

Ah yes... a second way. I totally forgot about that one. Man... my BG memory is fuzzy after all these years. Thanks for the reminder, Six. [img]smile.gif[/img]

SixOfSpades 05-29-2006 04:36 AM

Hey, I'm the one who's never cast Wyvern Call. [img]smile.gif[/img]


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