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<font color=white> Let me see, we have the:
Orc Leather +3 This ghastly armor was taken from an orc camp destroyed by barbarians. Instead of standard metal rivets, like normal studded leather, this orc leather is instead laced with hundreds of fire hardened bones. Finger bones, ribs, and skulls cover the armor, acting much like the traditional metal rivets. Powerful orcish enchantments give the armor special resistance to missile attacks, but the repulsiveness of the armor reduces the wearers charisma. STATISTICS: Bonuses: +10% Resistance to missile attacks Penalties: -1 to Charisma Armor Class: 4 Weight: 7 Requires: 6 Strength Not Usable By: Mage Armor of Deep Night +4 Enchanted ebony rivets adorn the black leather of this armor. Umberlee the Sea Queen granted this armor to Dami Darn, a rogue who slew the conjurer Looxil. The assassination pleased Umberlee, for Looxil had betrayed her in years past. Dami Darn died years later, a knife to the back from her successor in the thieves' guild. STATISTICS: Armor Class: 3 Weight: 7 Requires: 6 Strength Not Usable By: Mage Armor of the Viper +5 This armor's namesake is a serpent only in manner, referring to the Drow assassin Raroh. Poison was his trademark, and when he discovered this suit's susceptibility to venom, he gifted it to Avlorm, a promising novice assassin within his own guild. When Avlorm's power eventually threatened his own, Raroh easily dispatched him, thanks to the weakness of the armor he still wore. STATISTICS: Penalties: -2 penalty to all saves vs. poison/paralyzation Armor Class: 2 Weight: 6 Requires: 6 Strength Not Usable By: Mage Shadow Dragon Scale This suit of armor is formed from interlocking shadow dragon scales. Elegant workmanship and practical considerations make this armor both beautiful and useful. The shadow dragon scales grant the wearer extra protection from acid. STATISTICS: Bonuses: +50% Resistance to Acid Armor Class: 1 Weight: 10 Requires: 6 Strength Not Usable By: Mage This are all the studded leather enchanted armors (SoA only). </font> |
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Is nobody going to mention Aegar's Hide armor? It's fantastic.
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<font color=white> I did not mention it because it is not a ''studded leather armor''
but here it is: Aeger's Hide +3 This heavy and thick bear hide is all that remains of the fabled Aeger. Several hundred years ago the Aeger, a giant bear, terrorized hundreds of small villages up and down the Sword Coast. The bear was invulnerable to fire, cold or acid. Finally the young men and women of several villages banded together, forming a militia almost two hundred people strong. The Aeger was surrounded and finally slain. Less than a dozen villagers survived, and they carved the Aeger's hide amongst themselves. Out of one of the pieces this armor was created. STATISTICS: Bonuses: +15% resistance to fire, cold, and acid Immune to Confusion Armor Class: 3 Weight: 35 Requires: 6 Strength Not Usable By: Mage </font> |
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http://www.boomspeed.com/carathrax/pasw.jpg Indeed, Paladins *can* summon Skeleton Warriors. I haven't tried a Ranger yet, though. [img]smile.gif[/img] </font></font>[/QUOTE]Umm...how can Keldorn cast Animate Dead? Or is that a character of your own named Keldorn, because Keldorn is an Inquisitor, not a Cavalier. |
This paladin can turn undead and cast spells. It ain't Keldorn.
You thought you can trick us! ;) |
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