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Good point, ballistas might also be useful that any flatulent dwarves landed rump first and that sticky Duergar(Dark Dwarves.) landed belly first, catapults however might be preffered for attacking fortifications as they can shoot over walls and hills whereas a ballista would have to shoot through it, how about launching rabid burning squirrels at your foes? I wonder what modifications need to be applied to elves in order to make them into useful ammo.
I agree with you that this thread was pretty funny, the flamewar in the middle did lower the entertainment value a bit. |
One tactic that has been proven multiple times by my party. It's a slight adaptation on the halfling technique, utilizing one of the most well known traits of the halfling, and one that I discovered turns them into fearsome opponents indeed.
This technique is only useful when defending a community with a halfling population, as it is impossible too keep a halfdozen halflings on hand. The basic tactic is to place some halfings into lockup with no food and only water for at least 14 hours, preferably 3 days. Next, tell the munchkins about all the yummy delicasies the wizards of the amassing force have in their keeping at the back of the enemy lines. Then launch the halflings at the attacking forces, complete with exploding potions and armaments. These halflings will not only do the full damage mentioned in an above post, but will also be berserkers and capable of resisting magical attacks and a +2 to damage. To cause additional chaos give them an invisibility potion before launching. Average success rate it roughly 23 soldiers and 3 mages per halfling, with a 73% survival rate if food is found within an hour of launching. Prime |
Nice strategy 2U, it makes the halflings useful, how about covering them in flaming oil and giving them several Rings of Fire Resistance, that would allow them to set on fire any enemies they come in contact with without harming themselves.
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AH my oh so loooooooooooovely Minatours have made a return to IRONWORKShttp://www.ironworksforum.com/ubb/no...es/biggrin.gif
I think Ill be going to revive my Minatour throwing threadhttp://www.ironworksforum.com/ubb/no...miles/wink.gif ------------------ http://www.asnsoup.com/Azurewolf%20copy.jpg "I was born of darkness. My fathers eyes closed before mine opened. I am not of this world or the other, and I have the right to be what I am..." Overlord of all that I behold and anything that i happen to not notice either. Founding Hamlet of the HADB. |
LOL I loved those arguments on msn between me,caleb,blade and reekahttp://www.ironworksforum.com/ubb/no...es/biggrin.gif
------------------ http://www.asnsoup.com/Azurewolf%20copy.jpg "I was born of darkness. My fathers eyes closed before mine opened. I am not of this world or the other, and I have the right to be what I am..." Overlord of all that I behold and anything that i happen to not notice either. Founding Hamlet of the HADB. |
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I would suggest that a ballista would be best if you are launching a single member of your group at a time. However, if sending multiple creatures (halflings/gnomes/etc, flaming or not up to you) skyward at the same time, a catapult would be superior, as many (small) people could be loaded (forcibly if necessary) into the large bucket.
If an already pissed-off, armed & armored dwarven fighter is flung at your enemies in this manner, how does one manage to calm him down afterwards? --Greystone |
I've just had an idea! Earlier in the post, dwarven flatulence was discussed as a weapon, maybe it could also be used to propel these diminuative warriors towards your foes! Fit him with some wings and light a match and you've got a dwarven missile!
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I can't believe no ones thought of dwarven avatars or trebuchets. In the avatar trilogy it was recorded that when an avatar died it resulted in a cataclysmic explosion. With a trebuchet u should be able to get the range without any expensive fire potions.
------------------ By what right does this Tribunal have to judge a god -Star Trek |
I can't believe no ones thought of dwarven avatars or trebuchets. In the avatar trilogy it was recorded that when an avatar died it resulted in a cataclysmic explosion. With a trebuchet u should be able to get the range without any expensive fire potions.
------------------ By what right does this Tribunal have to judge a god -Star Trek |
Well, the problem with using Avatars is that an Avatar is the physical form of a god and there aren't that many around, so it wouldn't be of much use, maybe we should figure out a way to use kobolds, goblins and hobgoblins as ammo, there are so damn many of them.
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Very good point about the small evil races, Neb...You could bop them on their little rotten heads, pack a half-dozen or so into your catapult bucket, douse liberally with oil and fling, to be followed immediately by a flight of flaming arrows. If you toss them at a pack of marauding trolls, you get the added benefit of not having to worry about the troll's regenerative nature...
Going back to a method previously used, how about polymorphing a disgruntled dwarven fighter into a squirrel, then launching him? (Obviously, this would require critical timing, so that the spells expires right as he reaches the very suprised enemy formation & manages to inflict maximum damage.) In this manner, you could avoid the mentioned problem of his spikes sticking into the ground & slowing him down (and thereby reducing the efficiency of his airborn assault). I do like the comment of lighting off the dwarven fighter's excessive gas and using this as a means of propulsion...Dwarven rockets, anyone? --Greystone |
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How about bombing attacks? A gryphon rider with a large bag of dwarves polymorphed into the form of some creature that can't fly, then he opens the bag, raining destruction on the enemy army. |
Death from above? That could work, especially if you had lots of forewarning about where/when your enemies would be attacking...
However, I believe that we have (slightly) wandered away from the main reason for Dwarf Tossing...which is to damage an attacking enemy force just before they assault and maim your main group (probably during exploration indoors). Anyway, I owe, I owe, so off to work I go... --Greystone |
BUMP!
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BUMP!!
:D Too funny :D |
For the benefit of all those poor people who joined after this thread (or it's many succesive bumps [img]tongue.gif[/img] ) this thread is being reinstated in the interest of humour. ;)
Oh yes, and this is also a shameless bump. :D |
<font color="gold">I wasnt here when this thread was started, but I sure have read through it. Nice work bumping it up! [img]smile.gif[/img]
I remember Neb starting a #2 some time back... didnt get many replies at all. :( </font> |
ROFL
I had an Idea [img]graemlins/pi_lightbulb.gif[/img] Using the theme of dwarven/gnome flatulense and minutaur size A minotaur is basicly a cow walking upright - and cows have four stomachs => 4 times the production of gas. Get the minoyaur drunk and feed it turnips, cabbage or something similarely gas-inducing. When it is nice and bloated - fire it at the enemy and the impact should release the pent up gasses (remeber some open flame to ignite the gasses). The minotaur will wake up from it's stupor surrounded by enemies and with scorched fur - a sure recepie for going beserk and causing maximum havoc. :D You will offcourse have to use a bigger catapult than the standard Dwarven Thrower [img]smile.gif[/img] |
There is actually an advantage that Duergar have over normal missiles errr Dwarves.
They can cast invisibility and enlarge. That means that those missiles are stealthy enough to go closer to the enemy and then just before impact they could enlarge themselves to increase the base damage! |
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