![]() |
Re: Superpowers
The error is in your deactivation script. The second time you use "$TargetIndex" there is a space between Target and Index. If you remove the space, it will work fine. :)
|
Re: Superpowers
...That's it? A space?
*bangs head on desk....* |
Re: Superpowers
:D When I was first testing mine, I had put a comma instead of a semi-colon to end a line. :D It took me an hour to figure out. :D
|
Re: Superpowers
Quote:
I made another character, and it works fine, now I think I can do it with any stat. More superhero stuff on the way! :) |
Re: Superpowers
How did you create the unchangeable character? As an NPC? Or, did you modify a PC to give her such high CHA?
|
Re: Superpowers
Yeah, PC. I altered her using the method I posted, then I was experimented on her with my own CHA item (before you posted the script). I must have screwed something up and made the CHA -permanently- 20. It's all good though.
|
Re: Superpowers
If she was saved with the CHA of 20, that makes it permanent. :) Until you create something to change it back, that is.
|
Re: Superpowers
makes for a very attractive and influential character.
ST |
Re: Superpowers
Quote:
|
Re: Superpowers
Can you do the same with, let's say, Movement? Like make an item that increases it?
|
All times are GMT -4. The time now is 12:43 AM. |
Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved