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-   -   Who don't you do? (http://www.ironworksforum.com/forum/showthread.php?t=56810)

StarVid 09-25-2001 03:39 PM

I don't do fighters, clerics, or thiefs, and most specialist mages.

Seriously though, everytime I've played I've always been some sort of spellcaster. Cleric/Mage, Mage, Sorceror and Wild Mage (I'll be doing those next), occasional Bard, and that's pretty much it.

If I had to pick one that I absolutely would never play, it would probably be a Wizard Slayer. Quel Suprise...

SixOfSpades 09-25-2001 09:56 PM

Single-class Mage Vs. Thief/Mage or Thief->Mage:

SINGLE- Sees Multi, casts Invisibility or Improved Invisibility
MULTI- Sees Single starting to cast something, backs out of his sight range, goes to Stealth, and comes back before the spell finishes
SINGLE- "Ahhh, he just ran away. Coward. Waste of a memorized spell."
MULTI- Casts Dispel Magic from Stealth
SINGLE- "How'd he cast Invisibility faster than I did?"
SINGLE- Casts Melf's Acid Arrow
MULTI- Damage Taken(6)
SINGLE- "That should keep him from casting any more spells...."
MULTI- Goes to Stealth
SINGLE- "Huh?"
MULTI- Damage Taken(4)
SINGLE- Casts Ghost Armor and Deflect Magic
MULTI- Attacks Single
MULTI- Critical Hit
MULTI- Backstab Quadruple Damage
SINGLE- Damage Taken(144)
SINGLE- Death


Kitty 09-26-2001 11:16 PM

MWAHAHAHAHA!!!!! Well said...http://www.ironworksforum.com/ubb/no...hterpurple.gif
Personally, I prefer dual mage/thief (once having maxed out hide in shadows, find traps and open locks, of course)due to faster level progression and slightly better HP.
But either way, they're better than a single mage who can't hold his own in a fight after running out of spells. They can defend themselves from magic but once combat protections are gone, they can't resist a blow from a powerful weapon. Just some hits and he's a dead mage.


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