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Yeah, Aerich and NobleNick rock. They have so much game wisdom to bestow.
Someone got to DE without the autopause? Whoa, that guy is my new hero. |
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Welcome to the Forum Silver Owl
I didn't know you could kill your own people. The game is great for learning about RPG's. By the time I finish this game I will feel more confident about playing others. On a positive note it was early in the game so you didn't lose much except to recreate another pally. I wish you good luck on your future adventures. Quote:
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I am always playing without autopause [img]smile.gif[/img]
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...I didn't know you could kill your own people.
<font color = mediumspringgreen>Then you must be a very quick study at placing those Fireballs! [img]graemlins/happywave.gif[/img] </font>--------------------<font color = mediumspringgreen> What's a party, without a song? Bards ROCK! Party On!! </font> |
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<font color = mediumspringgreen>Without any pause (auto or other). I went searching for this incident. Didn't find what I was looking for; but something better, in a two year old thread, "Silly things Gamers Do," courtesy of our very own "no-pause-button hero"... PRITCHKE!!</font>
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</font>--------------------<font color = mediumspringgreen> What's a party, without a song? Bards ROCK! Party On!! </font> |
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Since I usually play good-aligned characters, I find it fun and challenging without the picketpocketed items. For example, instead of stealing rings of free-action, I try to disrupt spellcasters with missles, and use the Mantle of the Coming Storm and potions of freedom. Eventually, there are some free-action items anyway. PS: I never found the cold wights to be a tough battle. A solo ranger with the +2 defender axe should be able to clear the level without much trouble. Equip ranger as follows: platemail mantle of coming storm (AC bonus & cold resistance) boots of fox (if you have) black wolf talisman +2 defender axe AC should be -5 or -6 if you have 18 Dex. If you want lower, give potion of mind focusing for dex 21 (AC -6 or -7). Then send out your ranger who will (unshielded) have 3 attacks/round. That should do it. If cadaverous undead is his/her hated-enemy, so much the better. Remember to switch to bow and shoot the exploding skeletons from a safe distance. [ 10-20-2004, 10:07 PM: Message edited by: jmsteven ] |
It's only a game. If it were real life I would agree with you, but its a game and we are allowed to do these things. That is why we have thief characters within the game.
Each of us are allowed our own feelings. There is neither a right way or a wrong way when it comes to playing a single play game. Thanks for your suggestion on the ranger tactics. Personally, I have an ethical issue with pickpocketing NPCs or killing NPCs just to take their stuff. Most of the NPCs are friendly and want to establish trading relations with your party. It's simply wrong to betray their trust. |
Yeah, I sort of felt that way about picking pockets with good characters, but then I rationalized it. :D
Think about on the basis of need. Orrick never leaves his tower - why does he need a ring of free action? He doesn't even come out to help against any monsters. Oswald, same thing - and he has too much stuff in his pockets anyway - we're doing him a favour. Arundel sends you hither and thither to accomplish his aims, but doesn't give you any material help. Compare these jokers with your party, who are heroically fighting and hacking their way through hordes of monsters and taking grievous injuries every so often. Don't they deserve a little aid, even if they have to facilitate the giving themselves? ;) I kind of agree about the killing bit. However, it's worth killing the NPCs once, just to find out what they're carrying (and how much XP you get from them). Some of them are downright rude to the saviors of Icewind Dale, and need to suffer for their impertinence. I feel no guilt about thumping those ones - especially one particular merchant. |
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