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I don't quite understand. If the sorcerer is cheesy with project image, shouldn't a mage be cheesy as well? It's all about resting. My sorcerer last game (first time through ToB) didn't give my party immense power, the archer did. Maybe that had something to do with the fact that he didn't have the 'Lower Resistance' or 'Project image' spells.
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mages can do cheese...with planning and rest...but a sorceror is always ready to be cheesy... in fact, the cheese guide was written for parties with a pc sorceror... ;) ;) |
Sorcerer abusing certain spells leads my list
Next would probably be Kensai/Mage Third..I'd say Cavaliers at high levels |
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If you have ToB installed, Mages and Sorcerers need not rest anymore once they hit level 18-20+. Sorcerers have greater flexibility with their cheesibility though.
To summarise the issue, Mages have great versatility in their spell memorisation, but lack flexibility with their spell selection during combat. Sorcerers have a limited spell library, but have absolute flexibility with their spell selection during combat. This is particularly important when you consider how both classes restore their spells during combat. It is also the reason why Sorcerers can spam multiple MSwords along with RRRs during their combat as compared to the Mage. This is especially emphasised with the introduction of level 9-10 spells. |
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;) ;) ;) |
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the edge still comes out with sorcerors though... i mean once you actually learn the spell tables in bg2, you find maybe 3-5 spells per level that you actually use, because the other spells are not very good... you end up filling a mage slots with a few spells, multiple copies...for example, you generally end up filling most of level 4 slots with stoneskin... i personally would never use anything other than a sorceror unless i was multiclassing with mage fighter or dualling a berserker... and there is a lot of fun running "theme" sorcerors... like a "blaster" sorceror, specializing in invocation spells, loading up on fireball, skull traps and flame arrows... or a "summoner" sorceror, loading up on animate dead, mordy swords, and haste and mass invisibility (to buff summons) me, i tend to combine the two, making "blast and summon" spell selections...leave stuff like knock, elemental protection and other useful spells to my normal mages... sorcerors rock!!! ;) |
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(and probably some R/C or F/M also) You should seriously consider no reloads challenge. :D [ 12-02-2003, 03:54 PM: Message edited by: Leslie ] |
Wow! That was an interesting read, thanks to all involved.
[ 12-02-2003, 04:38 PM: Message edited by: Ironbar ] |
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