Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   need opinion.. (http://www.ironworksforum.com/forum/showthread.php?t=9891)

SixOfSpades 10-03-2002 01:46 PM

Quote:

Originally posted by Dundee Slaytern:
* Mace of Disruption +2, for all your really mean Undead killing.

For all your really mean Undead killing, you could just use Azuredge set to its melee ability, and save yourself a point or two in Mace. And, personally, I've never met an Undead monster that I couldn't dispatch quickly by normal methods--although it is a lot of fun to watch them die instantly, I'll admit. Of course, if you're a Cavalier, it's a lot MORE fun to just Turn Undead and watch them all go kablooie. Wow, pretty!

Dundee Slaytern 10-03-2002 01:52 PM

Quote:

Originally posted by SixOfSpades:
For all your really mean Undead killing, you could just use Azuredge set to its melee ability, and save yourself a point or two in Mace. And, personally, I've never met an Undead monster that I couldn't dispatch quickly by normal methods--although it is a lot of fun to watch them die instantly, I'll admit. Of course, if you're a Cavalier, it's a lot MORE fun to just Turn Undead and watch them all go kablooie. Wow, pretty!
Spoiler
~
~
~
~
~
~
~
~
Aduzedge versus Demi-Liches equals much angst.
MoD +2 versus Demi-Liches equals mucho cheesiness.

MoD +2 also grants Negative Plane Protection. Perfect for mass Vampire killing until the Cavalier gains a high enough level in Turn Undead to vapourise them.

Ghostalker 10-04-2002 03:12 AM

Hey where/how do you upgrade the MAce Of Disruption +1 anyway?

Sir Exxon 10-04-2002 06:19 AM

Quote:

Originally posted by Ghostalker:
Hey where/how do you upgrade the MAce Of Disruption +1 anyway?
<font color="gold">Spoilers
*
*
*
*
*
*

First you must do the Unseeing Eye-quest. When that is finished, one of the Priests in the Temple of Helm will ask you to make Sir Sarles make a statue for the Temple. When you talk to him, you will be told to get pure Illitium for his work. When you then talk to the woman who might have the Illithium, she will say that you can get some false Illitium from her. Take this, plus go see the Dwarf in the Copper Coronet to get some real Illitium. Give the false Illithium to Sir Sarles, and keep the real one for yourself. This can be used to upgrade MoD +1. ;) </font>

Kaltia 10-04-2002 11:57 AM

I would say two-handed sword as well (I love Gram the sword of grief with that level drain!) But unless I'm playing a character that can't I prefer to dual-weild...I love experimenting with the different combinations of weapons. My favourite duals so far are:
Crom Fayer + defender of Easthaven
Fflar's sword+Angwudavyl
Spectral brand+Hindo's doom
(I mix and match these weapons when the need takes me, usually the more powerfully enchanted goes in the off-hand to make up for the THAC0 penalty.
Flail of ages (5)+Crom fayer
Axe of the unyeilding+Mace of disruption
This is just to name but a few, there are hundreds of great weapons out there!

SixOfSpades 10-04-2002 12:59 PM

Quote:

Originally posted by Dundee Slaytern:
Spoiler
~
~
~
~
~
~
~
~
Aduzedge versus Demi-Liches equals much angst.
MoD +2 versus Demi-Liches equals mucho cheesiness.

MoD +2 also grants Negative Plane Protection. Perfect for mass Vampire killing until the Cavalier gains a high enough level in Turn Undead to vapourise them.

It's a little bit silly to judge weapons based on their uses on just TWO of the game's enemies, especially when those enemies are so easy and there are plenty of other weapons that will work just as well. Besides, with the Cromwell/Cespenar upgrades, Azuredge has exactly the same qualities that make us love the MoD+2. (And what level of enchantment does the MoD+1 strike as?)

Dundee Slaytern 10-04-2002 01:19 PM

Quote:

Originally posted by SixOfSpades:
Spoiler
~
~
~
~
~
~
~
~
It's a little bit silly to judge weapons based on their uses on just TWO of the game's enemies, especially when those enemies are so easy and there are plenty of other weapons that will work just as well. Besides, with the Cromwell/Cespenar upgrades, Azuredge has exactly the same qualities that make us love the MoD+2. (And what level of enchantment does the MoD+1 strike as?)

You forget, SixOfSpades, I do not consider the ItemsUpgrade as legitimate. ;) Besides, Vampires are plentiful, the darn game is practically filled with them. People play Undead Hunters because of them. Heck, there is already a vampire in Jon Irenicus' dungeon( nice 8000 Xp I must admit), and that is just the game prologue.

MoD+1 has a hidden +4 enchantment.

Ilythiiri 10-05-2002 01:35 AM

Quote:

Originally posted by Dundee Slaytern:
ToB Spoiler
~
~
~
~
~
~
~
~
My Cavalier started off with 2* in the following,

1) Two-Handed Sword
2) Axe
3) Two-Handed Weapon Style

By the time he reached level 34, he had specialised in the following as well,

4) Warhammer
5) Sword and Shield Style
6) Bastard Sword
7) Long Sword( on hindsight, Flail would have been better)
8) Mace( proficient only)

--------
</font>
  1. The reason for Two-Handed Swords is because in the beginning, enemies are not really dangerous so you can afford to go for damage and greater range. You will get the Sword of Chaos +2 from Jon Irenicus' Dungeon and it will serve you well until you do the Copper Coronet Sewers and obtain Lilarcor +3. Lilarcor will be your main weapon until you slay Firkragg and gain the powers of Carsomyr +5. Come ToB, you will also get to use the Sword of Grief +5, a very powerful sword.

    In SoA, using Two-Handed Swords will be very common as not much will pose a threat to you. In ToB however, a shield will help prevent untimely deaths and Two-Handed Swords are best used for boss fights where the boss practically ignores your AC.</font>
  2. Axes are wanted because it is the only reliable range weapon a Cavalier can use. Azuredge +3 is an excellent Undead killer in the beginning and in ToB, you can buy the K'loragath +4.</font>
  3. Two-Handed Weapon Style means faster swings, more critical hits and more damage. Important when you want to kill the target as fast as possible.</font>
  4. Crom Faeyr +5 for bashing open locks in ToB and dealing with pesky Golems.</font>
  5. For better AC versus ranged attackers while you deal with the melee guys.</font>
  6. For the Paladin-Only Bastard Sword in Watcher's Keep. It can be upgraded to become a +5 enchanted sword of butt-kicking goodness.</font>
  7. Flails will be better because of the Defender of Easthaven +3 and Flail of Ages +5.</font>
  8. Mace of Disruption +2, for all your really mean Undead killing.</font>
Heh, heh, play your cards well and the only time you will need to drink health potions is during boss fights.

wow.. good analysis... thnx...

Ghostalker 10-05-2002 01:42 AM

Umm...does this mean if i did the Sir sarles quest Fair & Square, that i wont be able to upgrade the Mace of Disruption to a +2 ??

Ilythiiri 10-05-2002 01:54 AM

Quote:

Originally posted by Ghostalker:
Umm...does this mean if i did the Sir sarles quest Fair & Square, that i wont be able to upgrade the Mace of Disruption to a +2 ??
yeah.. i'm afraid so...


All times are GMT -4. The time now is 10:23 PM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved