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That game was hilarious. I coudn't stop laughing when I got stuck under that bridge. Even with Larry's spoiler ;)
No, that didn't make me the least bit violent. I'm actually quite amused: by the trap, by the trogdors, and by my realization that Linkin Park sounds much better in midi format [img]tongue.gif[/img] :D Edit: This might help our game maker too. Anyone whom this made violent wanna talk about it or suggest why that was? The red background? The idea of shooting from one's face? Remind you of those years you spent in that mercenary company? [ 12-04-2005, 04:48 PM: Message edited by: Lucern ] |
I'm guessing your score is partly based on time as well? I ran through as fast as I could and got a much better score than the previous run...
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Bah...this game makes me thirsty.
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Drove my cat crazy, but I had no adverse effects.
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Hmm, I'd say it's annoying, but it didn't make me violent. Did you design it? What's annoying is the Linkin Park Midi and that fecking trap bit!
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I didn't find any area's I couldn't get out of.
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Haha, what a cool game. There's something strangely satisfying about jumping and collecting coins. [img]smile.gif[/img]
What program did you use to make it? Click & Create? I have something similar. Didn't cause any violence, I'm afraid. I had quite hoped it would give me the urge to cause pain to certain people but, alas, quite the opposite. [img]smile.gif[/img] |
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Don't push me, man!!!!! I'll cut ya!</font> </font>[/QUOTE]LMAO. Larry.. I never knew you had such a bad boy side. WHAT A TURN ON! :D [img]tongue.gif[/img] Once again LMAO @ "I'll cut ya!" |
Violent? Not in the slightest.
Irritated and annoyed? Well, yes, maybe a little. ;) Made me a little nostalgic I suppose, more than anything else though, for classic DOS based platformers. Some satisfying Commander Keen type collect em up sounds and more of a chip tune vibe might have helped, but only a little. [img]tongue.gif[/img] |
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