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How did you come up with massive amounts of NPC sound boring and repetive you really need to find out more about the game its only a 50 hour main story and you sure don't spend all day talking unless your a real nut. From what you said you have never played any of the Elder Scrolls to any extent and never spent any time at the offical forums. Anyone that will play any RPG and wish to follow the story won't ignore most of the stuff we hear unless you just stand in one place talking to the same NPC for endless hours straight. Oh and most of us here are hard core RPG gamers and we are less that 1/10 of 1% of the Elder Scrolls followers so go make these statements at the main forums and see where you stand after making thse statements. Oh and welcome to the Forum Mr negitive first post. |
I'm quite fond of typing, as it rewards questions and answers off the beaten path. That being said, for a game the size of Oblivion, it's probably not a good idea.
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How did you come up with massive amounts of NPC sound boring and repetive you really need to find out more about the game its only a 50 hour main story and you sure don't spend all day talking unless your a real nut. From what you said you have never played any of the Elder Scrolls to any extent and never spent any time at the offical forums. Anyone that will play any RPG and wish to follow the story won't ignore most of the stuff we hear unless you just stand in one place talking to the same NPC for endless hours straight. Oh and most of us here are hard core RPG gamers and we are less that 1/10 of 1% of the Elder Scrolls followers so go make these statements at the main forums and see where you stand after making thse statements. Oh and welcome to the Forum Mr negitive first post. </font>[/QUOTE]That said, in Morrowind there was alot of repetetive voice acting and voice actors. One guy in particular (he did the bloke you first talked to on the ship) his voice was used everywhere and it was highly noticeable. I could have sworn I also heard him in an Oblivion clip too [img]redface.gif[/img] . |
I agree with The Sexiness. 100% voice acting in RPG's usually leads to 2 things
A) Poor voices (Evil Island, etc) B) Repetition, repitition, etc. |
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Take a(nother) look around your familiar haunts of cyberspace. Amongst other things, you'll find people expressing concern about aspects of their eagerly (and anxiously) anticipated games. If bitchin's what i'm doing, then i'm sorry to have introduced this "official" trait to IW. Your humble opinions almost make you sound like a newb. Quote:
*sarcasm alert* |
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Yep. You got it. ;) |
Deus Ex had it, and kicked ass. Then again, Deus Ex wasn't 1/4 the size of Morrowind...
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I tried to get into them but it's just not the same as when i was young. [edit: bracket fix] [ 10-28-2005, 10:47 PM: Message edited by: Sever ] |
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One. I don't acknowledge the creation of the second. Second what? Also, Sever, that was me.
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