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armageddon272 09-22-2004 07:00 PM

heh, alright

nytharloteepee 09-24-2004 12:29 AM

Kakero and Secretmaster,

Nice discussion here. But Kakero I wondered what the damage and rate on the rifle was? If it wasn't really overbearing, it might fit well into someone's new idea for a world in terms of style. A nice model like many of the mods for Morrowind. But I just stopped over as a break from BG2. I will not get sucked back into MW no matter what happens. I won't, I won't...my last character's journal was about 595 days...no more... [img]smile.gif[/img]

[ 09-24-2004, 12:30 AM: Message edited by: nytharloteepee ]

Kakero 09-24-2004 10:05 PM

The shotgun damage is 60-60. The rifle damage is 70-70. It is very inaccurate in range attack ( even with 100 in marksmanship ) but prove devastating in close quarters. Just like a musket does.

SecretMaster 09-24-2004 10:15 PM

Quote:

Originally posted by Kakero:
The shotgun damage is 60-60. The rifle damage is 70-70. It is very inaccurate in range attack ( even with 100 in marksmanship ) but prove devastating in close quarters. Just like a musket does.
What is the cooldown of this attack? And I hope that there are no external forces on damage such as str, because it is a mechanical weapon.

Kakero 09-24-2004 10:32 PM

What do you mean by cooldown? The weapon's mechanic works like the crossbows in the game ( it is afterall redesign from crossbow ). Thus the damage calculation should work like crossbow as well.

SecretMaster 09-25-2004 12:46 AM

I meant cooldown as in the firing time. Like you shoot, then how long it takes to shoot again. Because if you anything about colonial weapons such as muskets, they take some time to reload and fire.

But if it is redesigned after crossbows, that answered my question.


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