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dplax 02-01-2005 01:45 PM

Time to tell the skeleton a more intelligent command this time...

TAOWolf 02-01-2005 02:11 PM

Larry, could you please find Tavern IV for me? the link is broken on V. THANKS :D

btw, Cyril will be pm'ing you again regarding certain "artifacts"

Larry_OHF 02-01-2005 02:34 PM

Tavern IV

TAOWolf 02-01-2005 02:37 PM

THANK YOU EVER SO MUCH!!

CYRIL, ANSWER YOUR PM, SO I CAN START WRITING!! LOL

gawd, I miss Grounder...... *(laughs at Cyril)*

[ 02-01-2005, 02:38 PM: Message edited by: TAOWolf ]

Morgeruat 02-01-2005 02:39 PM

Quote:

Originally posted by dplax:
Time to tell the skeleton a more intelligent command this time...
Just be careful, to quote the monster manual: <font color=EEEEEE>Skeletons have almost no minds whatsoever, and can obey only the simplest one- or two-phrase orders from their creators. Skeletons fight in unorganized masses and tend to botch complex orders disastrously.</font>

And from the description of giant skeletons
<font color=EEEEEE>Giant skeletons do not communicate in any way. They can obey simple, verbal commands given to them by their creator, but will ignore all others. In order for a command to be understood by these animated skeletons, it must contain no more than three distinct concepts. For example, "stay in this room, make sure that nobody comes in, and don't allow the prince to leave,". would be the type of command these creatures could obey.</font>

I realise it's a higher hit die skeleton, but it's still a mindless undead automaton. Your current statement should be fine, just don't get too wordy, lol.

[ 02-01-2005, 02:57 PM: Message edited by: Morgeruat ]

dplax 02-01-2005 02:43 PM

Quote:

Originally posted by Morgeruat:
</font><blockquote>quote:</font><hr />Originally posted by dplax:
Time to tell the skeleton a more intelligent command this time...

Just be careful, to quote the monster manual: <font color=EEEEEE>Skeletons have almost no minds whatsoever, and can obey only the simplest one- or two-phrase orders from their creators. Skeletons fight in unorganized masses and tend to botch complex orders disastrously.</font>

I realise it's a higher hit die skeleton, but it's still a mindless undead automaton.
</font>[/QUOTE]It can still understand attack him, but don't attack him type commands, can't it?

[ 02-01-2005, 02:46 PM: Message edited by: dplax ]

dplax 02-01-2005 02:45 PM

Edited Plaxica post, because I realised that owls aren't too good at throwing nets...

Larry_OHF 02-01-2005 02:51 PM

Quote:

Originally posted by dplax:
Edited Plaxica post, because I realised that owls aren't too good at throwing nets...
Lol...I was going to ask...

A note about the skeleton.


It will not attack anyone at the moment, mostly because Vincent began dismantling his bow in order to use it as a club on the skeleton before he got stopped by Kynnen. He is now standing there, holding a bow that needs to be put back together. So there are no arrows being fired currently, and since you said, "that fires arrows", he will not attack. He probably did not even see the attack a moment ago...or maybe he can't remember.

As for who is moving and who is not...that is conditional to Kynnen being distracted enough for Silt and Vincent to again move from their places after being warned to not move any closer. However, the skeleton would not attack them, since it has been told to kill under two circumstances: Those that attack it and those that fire arrows.

Don't you love smart-ass DMs?

[ 02-01-2005, 02:59 PM: Message edited by: Larry_OHF ]

dplax 02-01-2005 02:55 PM

Lol at how the skeleton identifies the commands. (Un)Fortunately for the good guys Andrion shall be casting spells instead of concentrating on the stupid skeleton from now on...

Morgeruat 02-01-2005 03:02 PM

Editted my post a bit to make it more clear.

Quote:

Originally posted by Morgeruat:
</font><blockquote>quote:</font><hr />Originally posted by dplax:
Time to tell the skeleton a more intelligent command this time...

Just be careful, to quote the monster manual: <font color=EEEEEE>Skeletons have almost no minds whatsoever, and can obey only the simplest one- or two-phrase orders from their creators. Skeletons fight in unorganized masses and tend to botch complex orders disastrously.</font>

And from the description of giant skeletons
<font color=EEEEEE>Giant skeletons do not communicate in any way. They can obey simple, verbal commands given to them by their creator, but will ignore all others. In order for a command to be understood by these animated skeletons, it must contain no more than three distinct concepts. For example, "stay in this room, make sure that nobody comes in, and don't allow the prince to leave,". would be the type of command these creatures could obey.</font>

I realise it's a higher hit die skeleton, but it's still a mindless undead automaton. Your current statement should be fine, just don't get too wordy, lol.
</font>[/QUOTE]{edit} LOL, the people who wrote that bit must be Monty Python fans. (it's almost a direct quote)

[ 02-01-2005, 03:30 PM: Message edited by: Morgeruat ]


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