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Wasn't the best in terms of amazing enemies or luck, but I think it was the best designed fight... natural spoilers ahead.
In the Asylum maze, the part where there are two metal grates that pop up and seperate your party between half a dozen umber hulks. It was a SHOCK fight to say the least, since you are completely unprepared and your party is split up so you're weaker characters are stuck in one side. I always send my hero to scout ahead so he was stuck in one on his own. Very fun fight, drained my resources and luck to the edge. My favorite big fights are the ones I can sneak my fighter thief behind the mage and take him out in one or two rounds. Anyone else think they seriously lowered backstab effectiveness in BG2 though? How can I have a X4 multiplier and get numbers like 37? 9 and a quarter points damage? With +9 modifier to damage?? Any explenation to how backstab mulitipliers are counted. |
Toughest fight thus far was mind flayers, they really annoy me. Then I got boots of speed for my archer, after that it was amusing...
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This is gonna sound really stupid, but I had the hardest time with those little halflings in the Planet Sphere thing. Dunno why, but it was really tough for me to get past . . .
BK |
LOL bk I would never admit to losing to a bunch of halflings. I backstabbed the first mage and deathspelled the fighters.
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