![]() |
Quote:
------------------ http://content.communities.msn.co.uk...&ID_Message=66 All Hail the Seventh house Sorcerer Master Magician of Necromancy Prince Rikard T'Aranaxz of Natri'x Clanmaster and Mental Father of the OHF Ramanish of Neathan'Calith High Priest and son of the Eternal Phoenix Shadowlord of the Silver Shield Baron of Yusliks Duke of Gerdran Duke of Tralixz Lord and General of the Army of the West AND!!! Laughing Hyena!!! |
Yeah. The only things they seem to say to you is "I'm hungry" or "You need to adventure to find Gold"
|
Me thinks they want apple pie.......
------------------ Long live H22A1!!!!! |
Wow!! Thanks for all the advice.....no one seems all too keen on them though.
Do the familiars gain exp. as well? Can they increase their stealth? H.P.? or anything else? So if I have a cat, bunny, or such, they are only good for def. right? None of these animals attack? Thanks again...and I really appreciate the advice, |
I have a neutral good mage with a familiar and as the list above states it is supposed to knock opponents unconscious when it hits them but it never does and I never get any messages about the opponent making a saving throw either. Has anyone else ever got their pseudo-dragon to knock some1 unconscious?
|
Quote:
------------------ Long live H22A1!!!!! |
I have a familiar, but every time I let it out of my backpack it disappears. After trying this in 4 different areas, I don't let him out anymore.
He hasn't come out to play/take a leak in around 60 days, and now my backpack smells... ------------------ http://esk.guildhappy.com/biotch.jpg -Nex, da Evyl Jesta ;) |
You see! The characters all SMELL!!
|
http://www.tgeweb.com/ironworks/cgi-...iles/smile.gif
------------------ I'm a protector of good a seeker of truth a symbol of light |
All times are GMT -4. The time now is 08:54 AM. |
Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved