Mozenwrathe |
04-08-2007 08:51 AM |
Will you be using that idea I posted about Levels Six and Seven having that "midway" sunken/drowned sewer level/region in there somewhere? I would love to see something like that, as I've never experimented with a swamp region within the toolset. As for the store, it was a learning experience if naught else. I will try to make a second store which will feature other items and such for players to tuck into and use against the numerous denizens of the Undermountain. First, I would have to know where you would intend to place yet another store, though. I know there's room in the Skulldeep marketplace for at least one more merchant, but I am not sure what I would place there (if anything). The items featured in the Slayers Only Store might be more suitable for a hideaway on Level Nine, so I might have to create another store for Level Six. I didn't make an actual physical locale for the first store, so you'd more than likely have to make a "walk-in" area for it. The same would go for a second store.
And as for the name, "Clive's International Goat Emporium" is a high possibility. THAT store might be more suitable for Level Six or Seven. It'd be a great place to dump off all the items one has picked up along the way, and get yourself restocked on various potions and scrolls. Not sure what else Clive and his (or her...) staff might have available there. *thinking about this as I write notes* Maybe a few unique rings and gemstones. I wouldn't mind seeing a forge there, though. Of course, that would require a whole host of new ~forge~ items to be possible. So that would be up to you, as I have no idea how to script anything like that in. Though I do like the idea of having that store possess new ~Dragon~, ~Heaven~, and ~Sorrow~ set items... And maybe even a quest where you'd have to find items from a set and bring them back to the store owner for a certain prize - like having the DPG mix with a scavenger hunt. (Not to mention having one of the mini-quests require you to bring up seven items from the DPG and present them to one of the staff for a unique prize in and of itself.)
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