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I am also impressed... only one other thing occurred to me: teleporting Freyedies to Signor Pastor-oleo's area and exiting the mines. He might come up the elevator with you... or maybe not.
What about teleporting him under an elevator shaft? Different means of death... do they still get agitated? Great work, great work... [img]graemlins/thumbsup.gif[/img] |
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[ 05-21-2003, 01:50 AM: Message edited by: LiOnHe@rT ] |
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Killing him under the elevators... Good idea, Bungleau. I will try it next time. But I do not think I will have any luck. By the way, does anyone have an idea which error in the programming makes the squixes reappear in their chests when one steps close to the chests? Edit/ Thank you for your credits, Wyvern. I will add my findings to the best tips page once I finish the last couple of experiments. [ 05-21-2003, 03:01 PM: Message edited by: bsftcs ] |
Not to much surprise, killing Freyedies under an elevator also upsets the guards.
However... using an indirect approach to kill a guard or a miner does NOT result in the Stouts' becoming angry. |
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