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-   -   POWER PARTY?! (http://www.ironworksforum.com/forum/showthread.php?t=24821)

Jack of Speed 11-08-2002 01:21 AM

I agree with the dual weilding.. I found it pretty lame unless the weaon in your off hand gives you a bonus of some kind. But the Dex is for Bows. My fighter had a dex of 18 and ripped people apart with the bow. Even better than my theif somehow.

chrisofthedale 11-08-2002 01:26 AM

i am done already, here it is:

human/sorcerer
fighter/elf
barbarian/half-orc
paladin/human
cleric/human
rogue/hafling

and i used the dalekeeper to edit their stats, the max i gave them was 18 and at that the had a max of 2 and the rest are 16 and under.

Warhammer 11-08-2002 02:58 AM

Quote:

Originally posted by Seraph:
Warhammer,

Why is almost everyone dual-weilding?
With high strength, a two-handed weapon is very powerful.

Also, why does everyone seem to have such high Dex scores?

During my first time through the game with an entirely different party, I found a dagger, a mace and a longsword that: Extra-attack (the extra attack goes to the main hand even if the weapon that gives the extra attack is off-hand), blind, ignoring armor,... also I liked to cover *all* weapon types.

High dext is simply because since i minimized Charisma and Intelligence, I had plenty of points to spare, besides there might be good armors that give max +5 dext bonus.

Callum Kerr 11-08-2002 06:36 PM

What exactly does this max dex bonus +/- whatever mean?!

chrisofthedale 11-08-2002 06:40 PM

its your bonus on to hit and wound rolls, also for amrour thats has lets say +4 ac and its max dex bonus is say +6 that means you can only get a 20 ac with just that armour.

Zoltan 11-10-2002 06:27 AM

Aasmir Fighter/Paladin (Swords)
Dwarven Fighter/Barbarian (Axes & Hammers)
Human Cleric (Crossbow & Maces)
Human Wizard (Crossbow)
Human Bard (Crossbow)
Human Rogue/Fighter(Ranger) (Bow & Short Swords)

Callum Kerr 11-11-2002 03:57 AM

Oh... why 20 ac and not 10? and so it doesn't mean that it will limit my rogue's dexterity?

Gimli 11-11-2002 08:12 AM

"its your bonus on to hit and wound rolls, also for amrour thats has lets say +4 ac and its max dex bonus is say +6 that means you can only get a 20 ac with just that armour."

Dex doesn't modify damage rolls, and only modifies "to hit" rolls for missile weapons, and for short blades if you have taken the weapon finesse feat.

"and so it doesn't mean that it will limit my rogue's dexterity?"

The 20 ac is from getting 10 as a base AC, with no armor or modifiers; then add +4 from the armor itself; and +6 from Dex (assuming the character has at least a 22 Dex), to give 20. And it doesn't limit the rogue's dex in any way other than as a bous to AC. If the rogue had a 24 Dex, he couldn't get the full +7 to AC with that armor, +6 is the highest.

Nightowl2 11-11-2002 12:45 PM

There is one armor in the game that allows for unlimited dex bonus (and even mages can wear this with no penalty to spellcasting).

Unfortunately, you don't find this until near the end of the game, when you're in the Severed Hand.

Generally, the armor in IWD2 is fairly limited, to around 10-12 AC with dex bonus.

<center>Nightowl2</center>

Olli Kalma 11-13-2002 02:48 AM

Hmmm.... I bought this game yesterday, I just installed it and now creating party. There's so plenty good advices what kind of party to create!

When I'm done, I'll post my party here, so you can give me feedpack if you like to...


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