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What powers would he use, anyway? "Curse you, Charname! Your power is much greater than I thought. I cast.... VAMPIRIC TOUCH! DRAW UPON HOLY MIGHT! HORROR! SLOW POISON!" |
No, I meant *good* Bhall powers. [img]tongue.gif[/img]
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Anyway. Abazigal is a dragon, Sendai has her statues, Gromnir has those wizards, and Illasera just sucks. So anyway, i´m thinking that it would be most unfair making Balthazar anything more than equal to an monk-class Charname of equal level, he´s only human, and Charname has certainly been through more trouble than he, and also has more essence in him. So in my opinion, Balthazar must not be "over-improved". Instead, i think the focus should be on his lackeys. Maybe he could have a handful of higher-ups from the monastery by his side in the fight; some stronger than generic monks. Also he should have some better survival abilities, so that the player can´t just ignore his helpers and go for him and him alone. [EDIT] Quote:
If that´s supposed to be a quote from the post mortem interrogation of Yaga Shura (as i suspect it is), then i think it goes more like this: "...most of bhaals essence? Certainly you, but also the Five." [img]tongue.gif[/img] [ 07-13-2005, 03:57 AM: Message edited by: GoblinZ ] |
Balthazar is a smart, but frightened man. He has great fear of the power that came to him due to his heritage. He fears that he might one day lose himself to the bloodlust, to the touch of the Lord of Murder. Therefore he has devised a plan to destroy Bhaal's essence once and for all, and to make sure he accomplishes this feat he has a group of faithful followers: the Honor Guard, a group of monks and fanatics who protect their master from all harm.
Balthazar himself is a weak monk, afraid that any harmful action that he takes might awaken the essence inside him. Instead, he embraces a life of solitude and lives his life as a hermit. The Honor Guard protects him from those powerhungry individuals who are after Balthazar's hidden powers. And they stop at nothing to protect their master from enemies. |
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I believe the Ascension's Improved Balthazar already has 22 Strength. And around 19 or 20 Constitution. (I recall looking at him in ShadowKeeper.) And I could have sworn I saw him using Hand of Murder in the Ascension final battle. But giving him more or better helpers (maybe some mages and Priests of Lathander - Summon Astral Deva has no place in Irenicus' dungeon, but I think by the time you reach Balthazar you could reasonably expect it) would help him? Or giving him better innate abilities (imagine if Faster Than The Eye was equivalent to Time Stop rather than Dimension Door?).
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I tend to agree with Link as the view is pretty consistent with the conversations the PC has with him. On my last run through (only my 2nd) I persuaded him to help me in the final fight and it seemed much more gratifying than fighting / killing him. Of course I was playing a Lawful Good Paladin so it was not so much of a stretch to get him to join. An Evil PC (not sure about a Nuetral one) obviously can not take this path and wouldn't give a 2nd thought to killing him...no matter how weak or strong he was.
Balthazar seems to have one goal in life...destroying all traces of Bhaal. For him to even consider using any Bhaal powers...even when faced with his own death seems counter to everything he stands for. |
I'm not sure I agree with that. He *is* a member of The Five, after all. He just seems more like a "end justifies the means" type of guy who would use *any* weapon at his disposal.
- Imrahil [ 07-14-2005, 10:44 PM: Message edited by: Imrahil ] |
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