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SPOILER
Level drain a simulacrum, then restore it. It will be the same level the host [img]tongue.gif[/img] Works great with Vhailors Helm. |
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Yes, they both can cut stuff, but the chainsaw is superior. Not to mention that the setup time needed for the SotM Exploit is a bane when compared to the Sorcerer's PI Exploit( also infinite spells by the way). Also, when the Sorcerer gains access to a certain Lvl-9 ToB spell, it blows the Mage away in terms of damage output. PS: The SotM Exploit is only 'infinite' if you have access to the same Lvl-9 ToB spell. Mages are better off using the actual Spell Trap Exploit to gain infinite spells. The Mage's lack of Lvl-9/10 spell slots also affects them greatly. This is probably one of their biggest achilles' heel when compared to the Sorcerer. |
Just to add, I think someone pointed out a little while ago that a sorcerer can be just as powerful as another in terms of magic capabilities, even with minimum stats. A mage however, needs high Intelligence. Only useful to anyone who ever wanted to play a party with all minimum stats, and if they chose to do that the sorcerer would also have a nice charisma of 9.
-Brainless One |
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I think Intelligence matters as to how many spells of each level a mage can have in his spellbook. Is that really all it does? (Besides obvious things like lore?)
-Brainless One |
It also affects probability of scribing a scroll into your spell book.
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Brainless One is correct for mages. However, casting level based on intelligence isn't there. Neither is charisma having any effect on sorcerors.
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No, actually Brainless One is not correct. Intelligence affects nothing except the odds of <u>scribing</u> new scrolls into your spellbook (for Mages and Bards), and of course Lore, surviving Mind Flayer hits, and the presence of certain conversation options (for everybody).
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intelligence also affects the number of spells per level you can scribe. |
But otherwise, six IS correct.
In 3rd Ed. your INT score -10 is the maximum level spell you can cast. i.e an INT score of 15 will allow you to cast up to level 15 spells. having said that though, i believe that the same is true of sorcerers, only using CHA instead of INT. Could be wrong, never played a sorc very far in 3 Ed. |
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