Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   "Exotic" Classes ?? (http://www.ironworksforum.com/forum/showthread.php?t=15305)

TheGodThatFailed 05-25-2004 10:35 AM

Well said meg [img]smile.gif[/img]

Andraste 05-25-2004 02:20 PM

At very high levels the mage/cleric is actually the most powerful class of all - not the least reason for this being their ability to put the HLA quest spells into chain contingencies. So, for example, your mage/cleric can set it for three devas to arrive on sight of an enemy (chain contingency ignores summoning limits) - cheesy, but very effective.

Before the HLAs are acquired, the sorcerer is the most powerful class. TheGodThatFailed - I would suggest that you're using the wrong spells. SixOfSpade has good advice for the best sorcerer picks. I gave up with my solo sorcerer because it was all getting to be too easy to be fun.

Don't try to fight with your mage/cleric - stand back, buff them up with everything useful, and then start lobbing spells in. With a full compliment of mage and cleric spells, they will not run out before the end of a battle, and the spells will do far more damage than a bow.

TheGodThatFailed 05-25-2004 02:24 PM

I am using Dundees spell list,and my sorcerer was doing well until i forgot to backup my saves, :( but im mainly playing BG1 now...Im going to get BGT and try to solo a sorc,if not ill just solo thorugh SoA again.

Dirty Meg 05-25-2004 03:58 PM

'Don't try to fight with your mage/cleric - stand back, buff them up with everything useful, and then start lobbing spells in. With a full compliment of mage and cleric spells, they will not run out before the end of a battle, and the spells will do far more damage than a bow. ' - Andraste

Yes, but using spells for every battle means you will have to rest three times a level. Of course you could only use their spells for the hard battles but that would mean that they would spend 90% of their time doing nothing. Why not just replace her with a turnip?

Andraste 05-25-2004 04:06 PM

Quote:

Originally posted by Dirty Meg:
Yes, but using spells for every battle means you will have to rest three times a level. Of course you could only use their spells for the hard battles but that would mean that they would spend 90% of their time doing nothing. Why not just replace her with a turnip?
Nope. As a cleric you should have high enough wisdom to get the option to have all your spells back when you cast Wish - show me the turnip that can do that. Once your mage/cleric gets level nine spells you need never rest again.

Dirty Meg 05-25-2004 04:20 PM

You will have completed the game by the time you have aquired enough experience to cast level 9 spells if only half your exp is going to the mage class.

teardropmina 05-25-2004 04:31 PM

one of the delights of my playing through SoA/ToB time and time again is taking the stupidly multi-classed and useless Aerie through the game.

Gardner 05-26-2004 06:30 PM

Quote:

Originally posted by True_Moose:
Who are you going to be?
In my current party, that one with the npc´s, i´m a Druid/ShapeShifter.

Quote:

Originally posted by True_Moose:
I would suggest some kind of clerical spellcaster: you don't have any divine spellcasters in your singleplayer group, and you will find out how much you need them as you get further through the game. In order not to spoil the game for ya: are you sure you want all those different alignments and personalities in one party? You've definitely got some differing worldviews in there. ;)
Like i said, a druid. About the npc's, in the biograph, can i find more informations about them ? Why are they so diferent ?

Quote:

Originally posted by True_Moose:
That's a pretty cool multiplayer party, but why don't you consider a Fighter dualled to Mage? That way, you can have some really exotic characters (Berserker=>Mage, Wizard Slayer=>Mage, roleplaying that will be fun.) [img]tongue.gif[/img]
The Wizard Slayer/Mage are the coolest one. =) Thanks.
And sorry about the delay in my post.

[ 05-26-2004, 06:31 PM: Message edited by: Gardner ]

True_Moose 05-26-2004 06:37 PM

Don't worry about the delay. [img]tongue.gif[/img]

In terms of Shapeshifter, yeah that's a very good idea. My one thing would be that they can't cast spells while in werewolf form (without mods.) Why not try a totemic druid?

I would recommend reading the biographies, and also considering the different personalities, and how they would interact.

Dirty Meg 05-26-2004 07:39 PM

'In my current party, that one with the npc´s, i´m a Druid/ShapeShifter.'

Shapeshifters are a great class, but there is a good npc shapeshifter. It's better to make your main character something which there are no NPCs for eg Assassin, Sorcerer or Monk. (Or a second fighter but I don't suppose if your PC is a shapeshifter you're going to take Cernd as well).


All times are GMT -4. The time now is 04:51 PM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved