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-   -   Art Requests (http://www.ironworksforum.com/forum/showthread.php?t=98798)

manikus 08-14-2008 11:11 AM

Re: Art Requests
 
In Secret of the Silver Blades, the monster never flee. And I can't recall if that's the case in FRUA. These are the two that I'm most familiar with. I'll have to look into FRUA, as it seems that Morale should be adjustable...

Uatu 08-14-2008 11:28 AM

Re: Art Requests
 
SilentThief - ah yes, I forgot about that - the fighters sweep-attacking puny creatures was another combat thing that needs to be done (add to #5).

But yeah, some illusionist spells will be hard to do - but we should be able to think of some cheesy way to sort of do them :D

Manikus:

Hmm - multiple attacks are also important as well. :)

Regarding morale, I do remember creatures running away from me in Gold Box games (not sure which one(s)). Turn undead was a different creature, though, as turned undead simply disappeared (they did not flee).

manikus 08-14-2008 12:06 PM

Re: Art Requests
 
The other thing about turning undead that bothered me (besides them fleeing instead of just disappearing) is that the cleric never got any XP for it. I understand why, b/c the gold box games could only give out XP to the whole party. But, maybe there is some way round this in DC. Or, at the very least there ought to be.

SilentThief 08-14-2008 12:41 PM

Re: Art Requests
 
If they are forced to flee, then you didn't get XP for them. If the turning results in a destroy, then you would. I always thought if you "defeat" them, even without killing/destroying them; then you should get some XP.

ST

manikus 08-14-2008 12:48 PM

Re: Art Requests
 
I'm with you. :) As a DM, if one of my players successfully did something in character that was befitting of that character, they would get XP for it. In my gaming world, it was something like:
Skeleton worth 15 XP
-hack it up = 15 XP
-destroy it with turning = 15 XP
-make it flee with turning = 3-5 XP depending on the situation

SilentThief 08-14-2008 12:53 PM

Re: Art Requests
 
Sounds like a feature request...?

ST

manikus 08-14-2008 03:06 PM

Re: Art Requests
 
Quote:

Originally Posted by SilentThief (Post 1212758)
Sounds like a feature request...?

ST

I made several of those yesterday, I guess I can make a few more today. :)

manikus 09-06-2008 09:55 AM

Re: Art Requests
 
Here are some requests for small pics/portraits:

-Priest/priestess of Waukeen
-half-elf male shop worker
-gnome male curio shop owner
-stout male/female baker
-rugged human male fighter/trainer
-dwarf male weapon's clerk
-half-elf female clerk
-plump human male mayor, finely dressed
-plump halfling female innkeep
-half-elf male bartender
-human male Ranger Lord
-several older "citizens"
-several finely dressed merchants

I would also like to request some sprites. :) (Dream big, right?)

-city guard
-several finely dressed merchants (one and several recolors would be perfect)
-everyday people

:D:D:D
(As you may have guessed, these are all for my current project.)

Uatu 09-06-2008 11:05 PM

Re: Art Requests
 
Wow - that's a lot! :D I'll see what I can do...

manikus 09-06-2008 11:16 PM

Re: Art Requests
 
I have found some nice small pics by Ziroc that are pretty close to your style, but you know, not. :) They are reworks of FRUA art.
So, you can move the clerk and trainer/fighter to the bottom of the list- but they're still on the list. :D

Any help would be greatly appreciated. :D:D:D


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