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dplax 06-14-2005 12:31 PM

Taryness's situation has gotten slightly better, but the bleeding has not been stopped yet. Due to player activity I shall lessen it, but it has to be stopped with one method or other.

Larry_OHF 06-14-2005 12:37 PM

Will my fist work? :D

Morgeruat 06-14-2005 12:39 PM

lol, plugging a sucking chest wound with a fist, what is this, Hackmaster?

dplax 06-14-2005 12:46 PM

Just a reminder that items, which people have have not been fixed anytime in the game, and while I would like to know of anything major, small things like a cloth to press against a wound, possibly some alcohol to put into a wound can be used without consulting the DM, in this case me.

Morgeruat 06-14-2005 12:51 PM

Dplax, did you see Zevin's move? I'll be using the option to become invisible a bit longer, and then visible after attacking, it should give enough time to line my shot up.

dplax 06-14-2005 12:55 PM

Yes I did see it, I'm just waiting for Bozos to also post his move before I reply.

Morgeruat 06-14-2005 02:10 PM

OK, wasn't sure as it was near the last post of that page.

[ 06-14-2005, 02:10 PM: Message edited by: Morgeruat ]

dplax 06-14-2005 06:10 PM

Yes, Larry that can be allowed. He was just a weak mageling anyway, not adapted to physical combat.

DM note: Taryness reaches the rock he has been moving for, and Jonal is ready to act again, although due to the darkness he sees nothing, and due to the roar, his hearing is still limited.

Larry_OHF 06-15-2005 06:12 PM

I have questions.

Now that the mage is dead, is the dark dissapating or is it still dark?

Can I hear anything at all concerning the movements of people on the field within the darkness?

dplax 06-16-2005 01:43 AM

The dark is still active, as it is from a spell with a given duration and does not require it's caster to be alive for the spell to last until it expires.

Your hearing is slowly starting to return and you hear the clash of two weapons slightly from your right, and behind you, you hear what sounds like Hazzan shouting orders.


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