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Larry_OHF 02-01-2005 10:31 PM

Quote:

Originally posted by Cyril Darkcloud:
<font color=silver>

It just goes to prove what I've suspected all along: <font color=turquoise>BANEWOLVES = A GOOD TIME FOR EVERYONE</FONT> [img]graemlins/blueblink.gif[/img]

<font color=steelblue>I am enjoying the hell out of it!

You really know how to throw some kick-ass parties, man.</font>

Larry_OHF 02-01-2005 10:49 PM

Very important information for Andrion...and everyone else wanting to know...

Given what has happened and all the action taken place...it has been concluded that you have 2 images of yourself left.
Now...these images are not static, so they can shift. Since you have two...then any attack on you would have a 2/3 chance of failure. I just thought you'd want to know.

Larry_OHF 02-01-2005 11:32 PM

<font color=white>Arcades. I think it would not be asking too much of you to rethink your post. I know that none of us can post with the depth and quality that Tao did...she is amazing and admirable...but you cannot just run up to her in like three sentences and ask her to help you with something after all she got put through just now. Besides...you got there way too fast. Consider the time it takes to ride to her, and make an appropriate post that demonstrates that passage of time.

Now...the Banewolves are on the move. Whose to say that they do not intercept you "before" you make it to Tao's location? The DM. Therefore, I need to be given the opportunity to decide if you get waylaid. Maybe Tao has to come rescue you! We have to allow for such events.

Thanks man. </font>

dplax 02-02-2005 04:40 AM

Quote:

Originally posted by Larry_OHF:
Very important information for Andrion...and everyone else wanting to know...

Given what has happened and all the action taken place...it has been concluded that you have 2 images of yourself left.
Now...these images are not static, so they can shift. Since you have two...then any attack on you would have a 2/3 chance of failure. I just thought you'd want to know.

I think it would be different from that, since Andrion is still invisible, so only the two images are visible.

Edit: Cyril has explained to me, so now I understand.

Edit2: but a new question has arisen. If Andrion casts a second Mirror Image, how would that interact with the images of the first one? Would it keep the old images and create new ones, or would the old images disappear and new ones appear?

[ 02-02-2005, 04:49 AM: Message edited by: dplax ]

Larry_OHF 02-02-2005 11:59 AM

After asking about Mirror Image around town, I decided to allow the images to stack. This means that the old images will stay if a new Mirror Image spell is cast.

Now...the duration. I searched online and found a 2nd Edition description of this spell.
<font color=white>
MIRROR IMAGE


--------------------------------------------------------------------------------
( Illusion Phantasm )

Level: 2
Range: 0 Components: V,S
Casting Time: 2
Duration: 3 rds./level
Area of Effect: 6-ft. radius
Saving Throw: None
Frequency: Common
Author: TSR
Book: 2
Page: 571

Description: When a mirror image spell is invoked, the spellcaster causes from two to eight exact duplicates of himself to come into being around him. These images do exactly what the wizard does. Since the spell causes a blurring and slight distortion when it is cast, it is impossible for opponents to be certain which are the illusions and which is the actual wizard. When an image is struck by a melee or missile attack, magical or otherwise, it disappears, but any other existing images remain intact until struck. The images seem to shift from round to round, so that if the actual wizard is struck during one round, he cannot be picked out from among his images the next. To determine the number of images that appear, roll 1d4 and add 1 for every three levels of experience the wizard has achieved, to a maximum of eight images. At the end of the spell duration, all surviving images wink out.

NOTES: Common spell (PHB).

</font>
This says maximum of 8, but I think 1st Ed. allowed more, so ignore the cap requirement in this description as we will be using what Cyril and I have already approved.

Cyril Darkcloud 02-02-2005 02:40 PM

<font color=silver>Larry, let's take another look at this......

We allowed Andrion 9 images on his initial casting and the difference between 8 and 9 is slight. However, with 2 images left - he could conceivably reach a total of 11 and the difference between 8 and 11 is fairly significant. And given that Andrion at 17th level would get a minimum of 6 images each casting, he could conceivably stack 2 castings of the spell for a minimum of 12 images.

Let's not be so quick to give up the cap. Since we allowed nine images, I'm fine with making that the new max. Otherwise, I suggest we keep the total of 9 for this battle and use the cap of 8 for future occassions.

BTW - In first edition the spell produces 1-4 images. No cap is explicitly set, but intention seems to be toward keeping the number of images under control.</font>

Larry_OHF 02-02-2005 02:58 PM

I agree with that. I in fact tried to mean that in my post, but it did not really come out in the words.

I will be on drugs in another month, so maybe my ability to post meaningful messages will improve...

TAOWolf 02-02-2005 07:15 PM

Hoooooooooooooookay.... :D

I believe I've posted enough to cover my butt until Sunday night. I will then post my set-up for the fight...

ArcadesSabboth 02-02-2005 07:45 PM

Alright, since you asked nicely. Besides, i've been pretty lax about the descriptiveness and flow of my posts. I'll think up something.

TAOWolf 02-02-2005 11:59 PM

Cyril, PM

TAOWolf 02-03-2005 12:49 AM

replied to your PM Cyril

[ 02-03-2005, 12:49 AM: Message edited by: TAOWolf ]

Larry_OHF 02-03-2005 01:18 AM

<font color=skyblue>Starting in about two hours (3am) I will be getting hit by another blast of ice, snow and freezing rain that will last up through tomorrow evening...so if I have a power outage, you already know that Cyril and Morgie have control of the game to move whatever is necessary to promote a good flow.

I will be in classes tomorrow if the campus is still open. I have an hour break between each class for posting here. </font>

Elif Godson 02-03-2005 09:35 AM

throw another log on the fire [img]smile.gif[/img]

dplax 02-03-2005 10:13 AM

About that golden powder: I seem to recall reading somewhere that pouring some liquid or powder on someone invisible shall only make them visible for a few seconds, as after that the invisibility shall also make the liquid/powder invisible, the same way it makes the clothes and weapons invisible.

[ 02-03-2005, 10:15 AM: Message edited by: dplax ]

Morgeruat 02-03-2005 11:02 AM

orb cromatico

that's the Italian translation from http://babelfish.altavista.com/tr (which I doubt is far removed from true Latin)

I would append it to Orbus Chromatico, or perhaps change chromatic to the color orb you're trying to invoke.

[ 02-03-2005, 11:03 AM: Message edited by: Morgeruat ]

Legolas 02-03-2005 11:04 AM

Orbis Chromaticus is what I'm getting.

dplax 02-03-2005 11:41 AM

Thanks! I've used a mixture between the two in the edit.

Larry_OHF 02-03-2005 11:45 AM

Quote:

Originally posted by dplax:
About that golden powder: I seem to recall reading somewhere that pouring some liquid or powder on someone invisible shall only make them visible for a few seconds, as after that the invisibility shall also make the liquid/powder invisible, the same way it makes the clothes and weapons invisible.
<font color=white>This is what I will go with at this time, since the powder has no magical abilities. It did no better nor worse than when Andrion casts a spell and you see a dim flicker where he is casting. In this case, the powder did not do much better than give an outline of an outstreched arm and maybe the silhoette of a face before it vanished. In all, it was a good attempt, but just not good enough.

I am at school, btw. Was that powder in your inventory when we started play? I know you have more inventory than anyone else, but I wanted to make sure of this one. </font>

[ 02-03-2005, 11:46 AM: Message edited by: Larry_OHF ]

Larry_OHF 02-03-2005 12:06 PM

Since we do not yet have Kynnen's reaction to the attack from the skeleton, then I will rule that there is reason to beleive that it distracted Kynnen enough to allow for an advance against him...if one is desiring to do that.

Larry_OHF 02-03-2005 12:10 PM

Cyril...I need help on that roll for hit and damage to Vincent with Chromatic Orb.

It has too many variables within it, and I cannot find enough information on Google to tell me what to expect of it with Andrion's level. Could you DM this one for me while I run off to class?

You already know their stats, I think.

Thanks!

dplax 02-03-2005 12:11 PM

I have a question for Plaxica's movements: in human form he does not know exactly where Andrion is, so can not throw the net accurately at him, and in owl form, while he knows where Andrion is he can't throw the net.

Question is can he shift to owl form for the fraction of the second, while still holding the net, sense Andrion and then shifting back throw the net?

dplax 02-03-2005 12:17 PM

Found this on sorcerers.net

(this is how the spell is implemented in BG2)

CHROMATIC ORB [WIZARD]

School : Evocation
Range : Sight of caster
Components : V,S
Duration : Special
Casting Time : 1
Area of Effect : 1 creature
Saving Throw : Negates
Spell Level : 1

This spell causes a 4-inch-diameter sphere to appear in the caster's hand. When thrown, the sphere heads unerringly to its target. The effect the orb has upon the target varies with the level of the mage who cast the spell. A 1st-level sphere inflicts 1-4 damage and blinds the target for one round. A 2nd-level sphere inflicts 1-6 damage and inflicts pain upon the victim. A 3rd-level sphere deals 1-8 damage and burns the victim. A 4th-level sphere deals 1-10 damage and blinds the target for 10 rounds. A 5th-level sphere deals 1-12 damage and stuns the target for 3 rounds. The 6th-level sphere deals 2-16 damage and causes weakness in the victim. The 7th-level sphere deals 2-16 damage and paralyzes the victim for 20 rounds. A save against this spell negates both the damage and the other effects.

Cyril Darkcloud 02-03-2005 12:38 PM

<font color=silver>Chromatic orb has always been a problem spell in no small part because it allows a first level spell to duplicate the effects of higher levels spells plus throw in a fair amount of damage as well.

And so, first things first, the petrifaction and death effects that are possible in some of rule book descriptions of the spell are not viable options -- that's grossly overpowered for a first level spell.

The seventh level effect listed above is also over-powered. 20 rounds of paralysis plus damage is simply too much for any first level spell.

If the spell is to have combination effects that are reasonable, their duration will have to be very brief - no more than 1-3 rounds - as this is a first level spell we're dealing with, not powerful magic.</font>

Legolas 02-03-2005 12:49 PM

If the powder falls on Andrion, doesn't that mean it shows on the images too, as they presumably show him fully clothed? And if an unenchanted net is thrown over him, does it vanish from sight?

Morgeruat 02-03-2005 12:55 PM

I think that goes back to my original post on the nature of invisibility (the one I think Larry accepted), it's a 1-2" field around the caster (covers his clothes and him) things outside of it wouldn't be invisible, nor would a net which would cover an area larger that the small field that is made invisible, whereas the dust would rest on Andrion, and fall within the invisible area. (essentially this would put the 3rd lvl spell invis 10' radius as the same effect that simply extends farther from the caster)

edit, yes I believe the powder would appear on the images, as would a net if it hit him. {further edit} the net would also presumably take out any images it hit on it's way to the real target.

[ 02-03-2005, 12:58 PM: Message edited by: Morgeruat ]

Bozos of Bones 02-03-2005 01:33 PM

Then a 3 round stun, as on level 5&6 Chromatic Orb, plus the 2d8 magic damage I'd make a maximum.
And a Chromatic Orb is called Chromatic because it's not mono-chromatic, it's colorfull [img]tongue.gif[/img]
Gonna post now...

EDIT:
Now I posted, and I have a question or two. If Marcos is attacked, as a helpless target he is automatically hit, right? Oh, and did Ross hit me or not?

[ 02-03-2005, 01:48 PM: Message edited by: Bozos of Bones ]

Morgeruat 02-03-2005 02:08 PM

Since he is magically held you get a +20%, or +4 to your chance to hit, it's only automatic if he's asleep, magically or otherwise.

btw attacking someone with the reach a halberd has while someone is in your face would prettymuch negate any bonuses to hit, and could (dm option) grant the Silt a free attack against you if you take the time to get your +4 to hit.

[ 02-03-2005, 02:12 PM: Message edited by: Morgeruat ]

dplax 02-03-2005 02:14 PM

Oh and just as a reminder if anything attacks the skeleton then it shall turn on the one who attacked it. I guess with it's IQ of 2 it would even consider someone crashing into it as hostile action. And probably Silt/Kynnen falling could hit him. But the skeleton was also told not to attack Kynnen.

Oh and did anyone see my question about Plaxica higher up?

Morgeruat 02-03-2005 02:20 PM

Quote:

Originally posted by dplax:
I have a question for Plaxica's movements: in human form he does not know exactly where Andrion is, so can not throw the net accurately at him, and in owl form, while he knows where Andrion is he can't throw the net.

Question is can he shift to owl form for the fraction of the second, while still holding the net, sense Andrion and then shifting back throw the net?

I've seen and heard in several white wolf (makers of Werewolf the Apocalypse, and several supplements including wereravens) sourcebooks where part of the body could be changed, at great pain and effort of concentration.

As a human werecritter your sense of smell is much greater than normal, but without the blindfighting proficiency/talent/feat/skill I wouldn't let you use it to pinpoint him. with blindfighting you would close your eyes, and pay attention to non-visual cues, the sound of breathing, feet movement, chanting, etc to determine his location (essentially negating the benefits of both his mirror image spell and the invisibility) however throwing a net would be much harder than trying to stab him with your eyes closed, as proximity is much different, and there is another fight going on relatively close to Andrion.

Larry_OHF 02-03-2005 02:28 PM

<font color=skyblue>You people are making me work hard!

Let's see. I don't even know where to start.
</font><font color=white>
Let's start with Plaxica. If in owl form he sensed where Andrion is, then during the transformation into human he'd be melting shape and losing feathers, growing bones, and changing nostril passages...and as soon as he was able to have the strength after the painful(?) switch, he would be able to immediately attempt a throw of the net, guessing that Andrion could not come outside the ara of a net being thrown in the time that it would take to become human and throw it...even if Andrion was on the move...he'd still get hit by the net.

It is really up to you...since you are playing both characters. My judgement is that Plaxica could nab him easy. You play it the way you want it to come about. </font>

<font color=lightgreen>Now for Chromatic Orb. Combining what Cyril said with what Bozos summarized...I will post the results in a moment, in the game. </font>

<font color=lightpink>For the Invisibility and the Mirror Images, I think what has been mentioned above says it all. The dust, the net, all that is well explained above. When the net is thrown, I will post whether or not it dissolved any images. </font>
<font color=orange>
By the way...it is time to post passage of Time in the game. Look for that in a moment.</font>

<font color=aqua>For the attack of Silt vs. Kynnen...let me get to that next, after I have taken care of the previous pending items. </font>

dplax 02-03-2005 02:31 PM

My problem is that Andrion rolled exactly at the same moment as Plaxica shifting, but I'll get a Plaxica post done now.

dplax 02-03-2005 02:38 PM

In my post for Plaxica I put that Andrion managed to finish his spell, mostly due to the golden powder irritating Plaxica's sensible nose. [img]tongue.gif[/img]

Larry_OHF 02-03-2005 03:04 PM

There's my post. I hope it will do to keep you all fed for a while, so that I can have my next class then go home and have dinner.

After that, I'll be back to see what more is ready to be done.

Is everyone having fun?


Man...I cannot wait until you all start fighting NPCs again.

Elif Godson 02-03-2005 04:47 PM

yes, the powder is part of his thieves kit, I also used it to find that trap a while back if I remember. Also it would have passed through the mirrored images as well proving them as false since they are aonly projections and not solids.

Bozos of Bones 02-03-2005 04:56 PM

Weapons with reach have penalties when someone is within one unit from you? Didn't know that one. Oh, and if I do want to take off the man's head off, I'll, with the new info you gave me, take a fie-foot step back and use the halberd without the penalties and provoked attacks.

EDIT: I'm feeling especially evil [img]graemlins/1pissed.gif[/img] What kind of weapon does Marcos have(I don't need specs, just the general type), and can I take it from him now? And Larry, how fine do you judge weapon proficiencies? When making my character, I treated the weapon proficiencies in detail, meaning falchion and greatsword use different proficiencies. In some editions, they're both two-handed swords, so I'm askin how you see them?

[ 02-03-2005, 05:04 PM: Message edited by: Bozos of Bones ]

Legolas 02-03-2005 05:39 PM

He's holding his warhammer, and if you can pry it from his stunned fingers, he'll want it back when you're done [img]smile.gif[/img]

ArcadesSabboth 02-03-2005 10:02 PM

Well, there's a bitter ending for a noble creature. Atleast I got to play a part in the destruction of the Hunger in the previous forum.

Larry_OHF 02-03-2005 11:35 PM

Let's stop the action for a moment with regards to a spell that has been cast twice. Stun.

We need to examine it.

Now, I know that this is sounding like just another rule that is getting slammed in here all the sudden, but this is an important one.

If you were to get stunned in real life...what would you look like? You would be maybe unconscious, or laying on the floor and drooling, or if you were strong you might be able to wiggle on the floor a bit. Being stunned, as I have recently discovered, is not about being a paralized immobile statue. I also feel that mental capacity would be limited.
We can let the already made posts stand as is, however.

Forget the BGII gaming graphics that was unsuccessful in providing us with a decent animation of what a stunned person looks like.

Let's play this the right way, now that we know what Stun is. And to answer the previous question...yes, it would be easy to disarm a stunned man.

I apologize "again" for not being a good enough DM to have an error-free game. I will make mistakes and obviously, so will all of you. :D

Let's get back in there and kill each other the right way now!

Git'r done!

[ 02-03-2005, 11:51 PM: Message edited by: Larry_OHF ]

Larry_OHF 02-04-2005 12:08 AM

<font color=skyblue>I feel that I should address the death of Arcades. Let this be a warning to the remaining players that anyone could get killed, and lose their character here. I have lost my own characters, and Morgie loses one like every dang month, so he knows what I am talking about. :D

About Arcades. Let me address this straight to you. You did not seem as committed to this game as you were in the previous one. Your posts were no comparison to the quality and time other people on this thread were putting into theirs, and you were breaking alot of standards. For a long time, I had been looking the other way until that last post where you got to Tao too fast after not being around for a while, not knowing much about what was going on. That too was easily overlookable.
This is where you went terribly wrong, and since everybody on this forum knows this one rule, I could not allow it to go any further.

Never take control of the DM's NPCs.

When you decided to place the Banewolves at your feet, I had to lay you at theirs by requesting the owner of those wolves to finish you off. Never was it my intention to bring you into harm that fast, and so it appeared to me that you were asking for it. I had to deliver.

I hope this will not cause you to leave the forum. The RPG forum needs every member it can get. Losing one PC will hopefully not dampen your desire to have fun and play online with us again sometime.

Anyway, that is the way it goes in RPGs, and I hope that your lesson serves as a reminder to the others that people lose their characters in games. Nobody is immortal. </font>

Cyril Darkcloud 02-04-2005 12:15 AM

Quote:

Originally posted by Legolas:
<font color=white>"Seven years ago, our... my husband Parrish rode north with his neighbours. It was decided to conquer new lands while the grand alliance lasted and was strong, and relations with the people there have never been easy.

"For the first eight months, runners came visiting with news and letters telling I was missed and all else was well. After that, no more word came and I took residence in this tower. When he returned, I desired to be the first to see his banner.

"Yet he never did ....."

<font color=teal>Coincidence?

One helluva plot twist?

You certainly have my attention.</font>


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