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-   -   Race/Class Edit (http://www.ironworksforum.com/forum/showthread.php?t=99797)

Dinonykos 09-16-2008 05:43 AM

Re: Race/Class Edit
 
AHHHHHHH!
I didn't know that either!! So all my brilliant thoughts on the traits.txt file were for nothing???

Funky Dynamite 09-16-2008 08:32 AM

Re: Race/Class Edit
 
Here too.
Anyway, as far as the classes.txt, none of the multi classes are showing up when I run the game. Any ideas what's going on?
I did delete quite off from under the races in the classes.txt file, that and I did a couple single classes to the races too. (Such as the race that -was- Gnomes now being able to be the class that was Paladins.) But the program says it reads it just fine.

manikus 09-16-2008 09:39 AM

Re: Race/Class Edit
 
The editor only looks for syntactical errors, not for content. (You know, it doesn't care what we're talking about as long as we're spelling it right.)

FD, if you wanted to post your .txt files here, I might be able to figure out what's going on, but it might be that DC just won't do it. (It should allow "Gnome" Paladins, though, but I've never tried.)

Funky Dynamite 09-16-2008 01:22 PM

Re: Race/Class Edit
 
1 Attachment(s)
Will do....
Here it is....

This is a second try, the first one I tried to do some custom multi classes but it didn't work.

manikus 09-16-2008 05:32 PM

Re: Race/Class Edit
 
Can you put up your race and baseclass files as well? DC looks at all 3 for classes.

Even though it's not working for your PCs, have you tried creating an NPC? I'm doing a design right now with all different classes and races, and multiclasses are not working for the PCs, but they are for NPCs...

Funky Dynamite 09-16-2008 06:19 PM

Re: Race/Class Edit
 
2 Attachment(s)
Yeah...here they are....
Sure, I can try that. I'll have to slap together some equipment first...
....
Hey, does DC read off from these files for NPCs too? I figure NPCs are easier for the program to create. After all, at least in FRUA, you could create NPCs otherwise impossible...i.e. an Elf Paladin, Fighters with magic, etc.
Oh, I haven't edited the spell.txt file, or anthing else yet, would that make a difference?

manikus 09-16-2008 06:46 PM

Re: Race/Class Edit
 
Okay, I think I see what it is.
The races.txt is where the multi-class allowances are kept.
For each race, you need to add -
AllowedMultiClass = <classes go here>

You are right about the NPC editor - you don't have to follow the rules. :) You can do things like create a race, then not allow any classes to use it (in your text files) so that it is not available to the player and then create an NPC of whatever class and give it that race. :D

Be careful if you try this trick to give a special class to NPCs, it doesn't work quite as well -> the NPC can be the special class, but depending on where it is listed in your classes file, the NPC may not be able to have any classes... :(

Funky Dynamite 09-16-2008 06:55 PM

Re: Race/Class Edit
 
....
I'm such a moron.... :/
Thanks, manikus

manikus 09-16-2008 07:02 PM

Re: Race/Class Edit
 
It always helps to have a second pair of eyes look things over. :)

Funky Dynamite 09-16-2008 08:52 PM

Re: Race/Class Edit
 
Does DC have a racial level cap?


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