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-   -   Advanced Spellcasting 202 (http://www.ironworksforum.com/forum/showthread.php?t=9785)

xanderwatts 01-19-2003 10:11 AM

I like to keep a Protection from evil in a contigency set to enemy sighted. Not for any practical reason, it's so I get a cool, Irenicus like, nimbus of electricity around my primary spellcaster, when he enters combat.

Alson 01-19-2003 10:57 AM

Minor Spell Sequencer
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</font>
  • Mirror Image and Blur.</font>
  • Two Magic Missiles.</font>
  • Two Melf's Acid Arrows (less punch than the Missiles, but more damage over time).</font>
  • Melf's Acid Arrow and a Glitterdust.</font>
  • Glitterdust and Horror (someone should fail a save here).</font>
  • ToB only - Two Chaos Shields. They'll stack!</font>
Contingency
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</font>
  • Stoneskin at 50% hit points. Just think of how annoying it is when your enemies do that. ;)</font>
  • Invisibility (Mislead if your level is high enough) when Helpless. Especially if you're solo.</font>
  • Tenser's Transformation at 50% hit points (Bards or high level Fighter/Mages).</font>
Spell Sequencer
---------------
</font>
  • Three Skull Traps. Be sure to aim correctly, though.</font>
  • Mirror Image, Stoneskin and Improved Invisibility.</font>
  • Greater Malison, Slow and Teleport Field - for disabling purposes.</font>
  • ToB only - Three Chaos Shields. Yep - these will stack, too.</font>
Spell Trigger
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</font>
  • Three Lower Resistances.</font>
  • Three Chain Lightnings.</font>
  • Three Sunfires. Sunfire makes you temporarily immune to fire - have multiple mages use this simultaneously for even more fun. [img]smile.gif[/img]</font>
  • Stoneskin, Protection from Magical Weapons and Improved Invisibility.</font>
  • Improved Haste, Tenser's Transformation and Mislead.</font>
Chain Contingency
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</font>
  • Three Abi-Dalzim's Horrid Wiltings at See Enemy. Also known as "The CC Bomb".</font>
  • Three Project Images (ultimate firepower, all three will be spawned) on any trigger that tickles your fancy.</font>
  • Mass Invisibility and two Project Images (good firepower, plus you and your clones start out Improved Invisible) on any trigger that tickles your fancy.</font>
  • Tenser's Transformation, Simulacrum and Improved Haste for Fighter/Mages at 50% hit points (25% if you're feeling lucky; Tenser's Transformation will heal you).</font>
  • ToB only - Three Improved Chaos Shields. Have i mentioned they'll stack? :D</font>
For more interesting spell combo and tactics, be sure to visit the BG2 Spell Reference. [img]smile.gif[/img]


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