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ToB Spell Spoilers
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[ 09-02-2002, 07:51 AM: Message edited by: Dundee Slaytern ] |
heh! Not much, but still worth it!
About the vorpal sword... I see it is a special class of swords - vorpals, with their own abilities. What would they be, and what is their source in literature? I met them in some MUDs etc. |
And about the Wish - can I wish to change a spell duration?
If no, is there any such spell as Permanency (IMO lvl8) D&D spell? It was meant (i may be mistaken) to extend the duration of spell effect to permanent... |
the only difference between summon planetar and fallen planetar i know is that u can have planetar if you are good, fallen planetar if u r evil, and one or the other(not both) if u r neutral.
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~ ~ ~ ~ ToB Spoiler ~ ~ ~ ~ In the Planetar's case, the target has to save vs death to avoid death. The chance of a vorpal hit for the Planetar's weapon is 25%. It is more or less the same as the Githyanki's Silver Sword. Quote:
~ ~ ~ ~ No permanency, but yes, it can extend the duration of some spells. Double length Time Stop+Improved Alacrity comes to mind. |
Are you sure they carry Vorpals Dundee? It's just I when played TOB I used to summon those things(Planetars/Devas) like there was no tomorrow but I never once experienced one killing a foe, maybe this is just bad luck on my part but it just seems too wierd especially with a 25% chance of vorpal hit.
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~ ~ ~ ~ ToB Spoiler ~ ~ ~ ~ The Planetars carry a Vorpal Two-Handed Sword +3, and I know it is vorpal, because I have seen the special effect, and enemies die in one hit( high Hp enemies, not Goblins ;) ). The Devas carry a modifed version of the Mace of Disruption. Cleric players should be clearer on the enchantment level( should be +3 as well) and their other abilities. |
But can i Wish to increase the duration time of the spell Absolute Immunity? It would be an ultimate bane to all fighters...
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By the way, Absolute Immunity is not the best spell against enemies. Protection from Magical Weapons coupled with Stoneskins is better. ~ ~ ~ ~ Spoiler ~ ~ ~ ~ If you continue on to ToB, that means you have gone through the Nine Hells' tests. One of the rewards( good path) renders you immuned to +1 enchanted and normal weapons. This innate ability plus PfMW means total immunity to weapons for 4 rounds. Very potent when you consider the Cloak of Mirroring and Spell Trap as well. |
SoA spell&weapon spoiler
. . . . . . . . But as far as I remember, PfMW protects only from +3 or less weapons. And I intend to do a deathmatch with a guy who will probably have the allmighty Carsomyr he promises to put in my @$$ ;) And with Absolute Immunity I will be able to completely ignore all his hits. The fight will be a tough one, because he is lvl 25 berserker at this very moment, and he will level more and more ;) So if there were a way to increase the duration... |
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