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-   -   Why I Hate Pallies (http://www.ironworksforum.com/forum/showthread.php?t=90995)

Kynaeus 10-22-2006 11:03 AM

This is like hating Rogues because they can do a lot of DPS, priests because they can heal a lot; surviving is what paladins do best and you want to take it away from us >_> Thank god I don't have to put up with this kind of any more in wow.

SpiritWarrior 10-22-2006 12:25 PM

Eh? I wanna take what now?

Marty4 10-22-2006 06:48 PM

I don't think that comment was directed towards you, spirit.

Basically, what Kynaeus is saying is that the strength of a paladin is in the defensive capabilities of their class. Saying that this is imbalanced is like saying that the damage output or healing capability of other classes is imbalanced.

However, Kynaeus, I don't think that's the purpose of TL's post. I agree; it's annoying to fight paladins due to the length of the fight, especially if they bubblehearth (fortunately for me, I'm human and never have had that happen).

As for your comment on the use of a paladin in PvP, Spirit, I'll have to disagree with you. Sure, a paladin usually winds up in a support role, but they bring many things to the playing field that a priest doesn't have. Paladins are by far the hardest class to take down, and they have a variety of unique utility abilities to help their team, such as their stuns, BoP, and buffs.

Timber Loftis 10-23-2006 01:00 PM

To all the little emo-kiddies who got their wittle feeling hurted because I insulted pallies:

I'm sorry.

Now come over here, I'm hongry. kek

SpiritWarrior 10-23-2006 02:42 PM

Quote:

Originally posted by Marty4:
I don't think that comment was directed towards you, spirit.

Basically, what Kynaeus is saying is that the strength of a paladin is in the defensive capabilities of their class. Saying that this is imbalanced is like saying that the damage output or healing capability of other classes is imbalanced.

However, Kynaeus, I don't think that's the purpose of TL's post. I agree; it's annoying to fight paladins due to the length of the fight, especially if they bubblehearth (fortunately for me, I'm human and never have had that happen).

As for your comment on the use of a paladin in PvP, Spirit, I'll have to disagree with you. Sure, a paladin usually winds up in a support role, but they bring many things to the playing field that a priest doesn't have. Paladins are by far the hardest class to take down, and they have a variety of unique utility abilities to help their team, such as their stuns, BoP, and buffs.

Yes but in Bg's most of their stuff is best used on others (assisting). They can't bubble and claim flags or carry flags, they can't use BoP either for this purpose. All they can do is BoF but one purge from a shammy and they're reduced to bad warriors in plate with no abilities. They can't heal because they have to stop and heal if they have a flag. They have no snares.

So, I have found that my pallies best role was assisting. Sure, some pallies can run flags but any team that can't take one down deserves to lose. The class left me frustrated, and feeling good at nothing despite the hybrid claims. The shaman is IMHO a true hybrid, thus the demands from alliance to have the shaman class. It is a defensive class like you said, and is better served defending teammates rather than anything else.

Timber Loftis 10-23-2006 04:06 PM

Quote:

They have no snares.
Hammer of Justice seems to hit me an awful lot.

[ 10-23-2006, 04:10 PM: Message edited by: Timber Loftis ]

Timber Loftis 10-23-2006 04:16 PM

Quote:

Originally posted by Luvian:
[QB] Why would a pally stand there and let himself get killed in a losing fight if he can get away?
Of course that's the way the player should play, Luvian. But, I think it's funny lore-wise that the Defenders of The Light are bubble-hearth cowardly when played. Someone fell off the stupid truck when setting up that mechanic.

Luvian 10-23-2006 06:09 PM

"The Light" isn't really a symbol of virtue, just look at the Scarlet guys, and the forsaken.

SpiritWarrior 10-23-2006 07:24 PM

Well the scarlet are holy and virtuous but went mad. I think Blizz robbed these guys from Looking Glass in the Thief series (the hammers). HoJ is a stun though and has a real close range, not like concussive or frost shock ftw.

burnzey boi 10-24-2006 08:19 AM

Well i saw instant heal in the vid.. and paladins get increased movement speed. Warriors vs a Paladin... Yeap you got it. Old mr paladin.

I took down an epiced elemental shaman with beasthunter dagger (35.6 damage per second) and full stormshroud. I can't do that with a paladin.. Damn plate healing bastards [img]tongue.gif[/img]


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