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-   -   Sacred Gold topic (http://www.ironworksforum.com/forum/showthread.php?t=67063)

D*Ranged 08-29-2006 01:04 AM

Quote:

Originally posted by CerebroDragon:
It is definitely alot more sub-quest and story driven than both Diablos with certainly a much larger world to explore and more dialogue. Two hours of wandering around can sometimes barely raise your map exploration percentage at all and whilst I could complete Diablo 2 in a weekend (only done that twice though thankfully...that's enough) Sacred Plus took me at least a week and a half to complete the first time with the Gladiator. Have also done it with the Wood Elf and have a solid Battle Mage for multiplayer action with my brother.

I actually bought Sacred+ first, but picked up Sacred Gold fairly recently (which has the Underworld Expansion) for a mere $9.95 AUS.

Left clicks are normal attacks but once you can create your own special combinations for the right clicks courtesy of some nice class based abilities. Tokens for these can be traded in for combat ability icons of your own class to a 'combo master'. These are pretty well key to achieving any sense of mass-obliteration in the game.

Plot wise its not that much to speak of, though I must confess to not having played the expansion part yet. To me, it simply takes Diablo derived gameplay and expands upon it in a variety of ways, the variety of combos being its main feature.

I find it can get easy a little quickly on the 'bronze' difficulty level, but silver seems to raise the bar well.

Whilst the map does tend to spoon feed you as to which way you need to go for the main plot points, there were enough sub-quests away from the main plot to keep me entertained and again, the gameworld is quite large. So I think its at least worth a look if the style has some appeal to you. I found it was an easy distraction to wade in and out of to break up my infinity engine cravings. [img]smile.gif[/img]

Just out of curiosity, what is the difference between Sacred and Sacred+?

Luvian 08-29-2006 01:55 AM

Quote:

Originally posted by CerebroDragon:
Sounds like you were just plain unlucky to me, Luvian. And I can see just fine, thank you. ;)
Whilst I don't have a powerful machine and did experience some slow-down in heavily populated city areas, it wasn't enough to make the game unplayable.

I actually like the fact that the characters you can choose from aren't altogether stereotypical for the genre and tie in with the races of the gameworld.

Whilst punishment for death is negligable in the game, there are enough big encounters scattered around the world (dragons, giant spiders) to make combat feel very epic at times.

Might get stuck into Underworld next week - has anyone finished it here?

Well I'm not talking about lag or slowdowns, the game is fast, but blurry. The pixels apparently don't refresh as fast as the screen move, so they become blury, like when you move your hand real fast in front of your face. When that happen I can't focus on anything on the screen so the movement give me motion sickness if I don't unfocus my eyes, but try playing a video game without focusing on the screen, not fun.

Cloudbringer 08-30-2006 09:13 AM

Here are some other threads about Sacred on IW:

http://www.ironworksforum.com/ubb/cg...;f=22;t=001821

http://www.ironworksforum.com/ubb/cg...;f=22;t=001870

http://www.ironworksforum.com/ubb/cg...;f=22;t=001630

I'm sure I've missed a few, but haven't got time to look more.. try a search on Sacred and Sacred Gold. [img]smile.gif[/img]


Good game, btw! You can leave it and come back later and not have to try and remember what you were doing! :D

Sever 08-31-2006 01:12 AM

Quote:

Originally posted by Cloudbringer:

Good game, btw! You can leave it and come back later and not have to try and remember what you were doing! :D

You can ignore Days Of Our Lives for a whole year and still be up to date with the story. That doesn't make it a good TV show... ;)


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