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Calaethis Dragonsbane 09-30-2004 04:21 PM

Quote:

Originally posted by dplax:
Inventory: 76 gp, clothes (including a +2 AC leather armor, a magical bow:
The green leaf
Long Bow
Damage: 1d8+1
Attack bonus: +1
Modifier: +1
Item description: A slender long bow with leaves sprouting out of it at the two ends.
Two plain short daggers for when it comes to close combat.

Dplax, only one magic item please - the bow is fine, but make the armour standard please. Other then that, seems ok at a quick glance.

Also, sounds good Bozo of Bones - now maybe if we can get another player or two, we can start. I don't particually know how long an RP can go on with just two characters ;) . Maybe three if I make a pc of my own, but.. *shrugs*

dplax 09-30-2004 04:25 PM

I did not mean the armour to be with a +2 enchantment on it, it just provides 2 bonus to ac while equipped, meaning it is a sort of standard leather armor.

Calaethis Dragonsbane 09-30-2004 04:32 PM

...that's the same thing...
+2 to AC is the same as it being enchanted...

Bozos of Bones 09-30-2004 04:36 PM

Erm... A leather armor has 2 AC bonus, armor type. It allows +6 Dex bonus, and costs 10gp.

Calaethis Dragonsbane 09-30-2004 04:42 PM

Yes, that is the bonus granted but "+2 AC leather armour" implies its a enchanted- bah, I see what you mean. *sighs*. Ok, ok. Fine, just keep things simple. Geez...

dplax 09-30-2004 04:44 PM

Lol. So many probs to get a simple leather armor. Sorry for having misexplained it.

Bozos of Bones 09-30-2004 05:05 PM

There, edited. Will he work now?

Calaethis Dragonsbane 09-30-2004 05:24 PM

hehe, don't worry. I'll have my own sheet up in a few mins ;)

Bozos of Bones 09-30-2004 05:32 PM

OK, then [img]smile.gif[/img]

Calaethis Dragonsbane 09-30-2004 06:20 PM

===================
Updated for level 3
===================

Name: Aeriah
Race: Elf
Gender: Male
Class: Monk(2)/Sorcerer Soul(1)
Alignment: Good

Current xp: 3,000
XP until Next Level: 6,000
Character Level: 3

Languages Known: Elven, Common, Goblin, Sylvan

Age: unknown
Eye Colour: Glass Green
Hair Colour: Ice-Grey
Height: 5’9
Weight: 10 stone
Build: Slender
Speed: 30

Hit Die: 2d8 +d6 +9 (con)
HP: 31
AC: 17 (Base 10 + 3 Dex + 3 Wis +1 Amulet)

Stats:

Str 13 (+1)
Dex 16 (+3)
Con 16 (+3)
Int 14 (+2)
Wis 16 (+3)
Cha 16 (+3)

Bab 1
Melee Bab 2 (1+1 Str); w/Weapon Finesse:(light) Melee Bab: 4
Ranged Bab 4 (1+3 Dex)

Fort 5 (2+0+3) (Monk/SS/Con)
Ref 7 (2+2+3) (Monk/SS/Dex)
Will 7 (2+2+3) (Monk/SS/Wis)


Racial:

• +2 Dexterity, –2 Constitution.
• Medium:
• Speed is 30 feet.
• Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
• Low-Light Vision
• Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
• +2 racial bonus on Listen, Search, and Spot checks
• Automatic Languages: Common and Elven. Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.


Feats: (bonus feats gained every three levels)

• 1st: Weapon Finesse
• 3rd: Two-Weapon Fighting

Class Abilities:
Monk
Monk Proficiency
AC Bonus (Ex): Wis Bonus added to AC when unarmoured
Flurry of Blows (Ex):
Unarmed Strike: 1d6
Bonus Feat: Stunning Fist
Bonus feat: Deflect Arrows
Evasion

Sorcerer Soul
Sorcerer Soul Proficiency
Summon Familiar


Skills:
Skill name total # (ranks # + modifier + stat mod)
Skill points: [MON](2): 7(4+2)x4 = 24 + 6(4+2); [SS](1) 4(2+2)
Total: 34 (24+6+4)

Climb 2 (Ranks 1 + 1 Str) [Monk]
Concentration 8 (Ranks 5 (3+2) + 3 Con) [Monk/SS]
Diplomacy 6 (Ranks 3 + 3 Cha) [Monk]
Jump 4 (Ranks 3 + 1 Str) [Monk]
Heal 6 (Ranks 3 + 3 Wis) [SS]
Hide 5 (Ranks 2 + 3 Dex) [Monk]
Listen 8 (Ranks 3 + 2 racial + 3 Wis) [Monk]
Move Silently 6 (Ranks 3 + 3 Dex) [Monk]
Sense Motive (Ranks 3 + 3 Wis) [Monk]
Search 4 (Ranks 0 + 2 racial + 2 Int) [Monk]
Spellcraft 8 (Ranks 3 +3 familiar +2 Int) [SS]
Spot 5 (ranks 0 + 2 racial + 3 Wis) [Monk]
Tumble 5 (ranks 2 + 3 Dex) [Monk]

Innate Abilities:

+1 Str
Bless Weapon (1/day)

Spells:
Sorcerous Soul
Known:
Level 0: (4) Create Water, Light, Mending, Purify Food and Drink
Level 1: (3) Bless Water, Cure Light Wounds, True Strike

Spells per day:
Level 0: 8 (5 +3 cha)
Level 1: 6 (3 + 3 cha)

Familiar:

Pixie: “Kyr”

HP: 15 (1/2 masters)
• +3 Spellcraft

Innate Ability:

Cure Light Wounds (1/day)

<u>Inventory:</u>

Amulet of Natural Armour (+1)
Quarterstaff

Acorn of Aln’aeor (cast's "Entangle" when cast at the earth - one use only)

Nunchaku [x2] (2gp each)
Sai [x2] (1gp each)
Siangham [x1] (3gp)
Shuriken [x15] (1gp per 5)

Darkwood Box containing: Tabard of the Blood

Backpack
Bedroll
Blanket, winter
Case, scroll [x1]
Fishing net, 25 sq. ft
Flint and steel
Ink (1 oz. vial) [x4]
Inkpen [x2]
Manacles, masterwork [x2]
Mirror, small steel
Paper (sheet) [x15]
Pouch, belt (empty) [x3]
Rope, silk (50 ft.)
Spade [x1]
Waterskin [x2]
Whetstone
Alchemist’s fire (flask) [x3]
Antitoxin (vial) [x2]
Everburning torch [x1] (110 gp)
Holy water (flask) [x3] (25 gp)
Sunrod [x2]
Thunderstone [x4]
Hourglass
Magnifying glass
Monk’s outfit

Currency: 130gp

Background

Appearance
Aeriah is a fairly young elf, not overly tall, nor overly short. He is dressed like a monk and carries too many weapons around with him. Light green eyes are set within his handsome face, and grey hair falls down to his shoulder in the form of a ponytail – the rest of his head is shaved. He has a kind, welcoming face and kind eyes – though from time to time, they hold a merciless light, normally when someone is threatening those he loves – but usually, he seems happy enough.

Personality
Aeriah is interested in study, aiding others, and is generally a good natured, kind soul. That said, he also has a dangerous side that he doesn’t often show…

Biography
Aeriah woke up three weeks ago, on a normal, nice bright sunny day and couldn’t remember a thing before. Since then, he’s been searching for answers…

Kyr

Kyr is a very mischievous, cheeky little pixie who just so happens to be Aeriah’s familiar, though they are more companions then master and familiar. She is constantly making jokes, teasing her friend and generally being good natured, happy, and loves anything fun. Often she’ll fly around him on her tiny wings getting in his way and constantly asking him questions about what he’s doing and making a nuisance of herself. Aeriah smiles at her antics and takes it all in good humour, seeing her more akin to a cheeky little sister and good friend then anything else.


---
Edit: forgot to add in his currency - 3d6x10, that is. Didn't seem fitting for a monk to have too much gold.
Edit 2: Redone to reflect "Sorcerous Soul" Class in place of "Favoured Soul" and "Sorcerer".

[ 02-04-2005, 09:13 PM: Message edited by: Calaethis Dragonsbane ]


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