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-   -   whats it like to be a monk? (http://www.ironworksforum.com/forum/showthread.php?t=58181)

Aurum 10-24-2001 11:53 PM

Is good, but preferer my Paladin.

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Principium mors est.
But when the world of the deads comes,
we will already be there.

Madman-Rogovich 10-25-2001 05:39 PM

there is no downside...........................i dont know much about them but isnt NO ARMOR a downside??? Madman http://www.ironworksforum.com/ubb/no...sfiring_v1.gif

andrewas 10-25-2001 06:06 PM

no armour is sure a downside - except for the monk. even RL monks learn weird techniques that give them resistance to fire (firewalkers) cold (the ones that sit on a mountain,naked, in winter) pain (bed of nails) and so on.

the ones in BG are just scary. they get extra -1 ac every 2 levels. at level 20 they get -1 ac, base, plus dex bonus, plus ring/cloak of protection, plus anything i forgot. and more resistances than i can even remember, plus extra movement, plus immunities to charm, hold etc.

compare with a fighter, who gets very few resistances (im not going to strip off all the magical stuff to see if there are any at all, but i severely doubt it), has a base ac of about 6 (fixed) plus dex plus ring/cloak. is not immune to anything at all without help.

look, fighters go to great length to seek out items which make you immune to charm or confusion - the monk just _is_ immune.theyr just awesome. and,if they could but disarm traps, theyd be the perfect solo class.

Jim 10-25-2001 06:15 PM

Quote:

My monk is a badass....
+4 fists, +4 to damage and thaco with gauntlets, -16 armor class, total resistance to magic, poison and other stuff, 200+ hit points, 10 greater whirlwinds and lots of other great special moves, 4.5 attacks per round... he's the best fighter type around. The only thing I'd compare to him is a dual weilding ranger, and then only if you get his resistances up and have really good stats and the crom fayr.
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I'm not sure how your monk has 200+ HP. Here's what I figure:
Constitution above 16 will not affect a monk so for the first 9 levels his HP will be as follows:
9*(8+2)=90HP
The max level for a monk is 40, so he will gain another +2 HP for every level after 9 to 40 therefore 31*2=62HP. Add this to the previous and you get 152HP. Since you're not using the bracers that give +15HP for monks, the only other item that grants the most HP is the pale green loun stone which grants +10% HP, so 10% of 152 = 15HP giving a grand total of 167 HP!!!

Also, you quote 4.5 attacks per round and a monk stops gaining attacks after 4 per round. 4.5 is possible using the gauntlets of extradordinary specialisation but you are using the gauntlets of crushing.

I'm not calling you a liar http://www.ironworksforum.com/ubb/no...iles/smile.gif it's just that I've just finished with my monk and the stats are fresh in my mind.

Unless of course I've missed something.......................


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