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This is a question for Trux: How do you get more spells as a Sorcerer? I started the game with high Intelligence and Wisdom, but are the spells I choose the only spells I get to have for the entire game? Cuz in the manual, it says that Sorcerers can't learn new spells from scrolls . . . http://www.tgeweb.com/cgi-bin/ubb/no...iles/frown.gif
------------------ On the heights, all paths are paved with daggers. |
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Sorcerers can also cast up till 6 times a spell from each spell level. Note that this is for per spell level, not per spell. eg. Spell level 1: You have Magic Missile Chromatic Orb Identify Protection from Petrification At Lvl 7, your Sorcerer can cast 3 MM, and 3 CO, or he/she can cast 6 MM, or he/she can cast 2 MM, 2 CO and 2 PfP. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif Hope this helps. ------------------ If not a Sorcerer, then a Paladin. http://www.gifs.net/animate/dflysb2.gif |
Dundee just about covered it.
------------------ trux |
INVOKER... who wouldnt want to be the master of evocation? comet, meteor swarm, etc...any spells you lose ouyt on can be regained by another magic user in the party...
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I heard this chestnut way back on the board and don't know if its true. Apparently if you pick a druid or something and let the computer do some picks, it randomly throws up wild magic as a spell... any truth in the rumour, or just a steamimng big pile of doggy doo?
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I think Evocation spells are the best in the game.
------------------ You cannot escape the inevitable. |
You cannot escape the inevitable... unless of course escape is the inevitable bit erm, never mind, (Hah, hahhah, no one escapes the Spanish inquisition, fear is our main weapon, fear and surprise... fear and surprise are our two, two weapons, oh, hold I'll start again...)
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