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I think I'll stick to Breach instead. :/ I was hoping the arrows could remove things like Protection from Magical Weapons or Spell Trap. http://www.tgeweb.com/cgi-bin/ubb/no...les/tongue.gif
I guess my archer will use Arrows of Biting instead. :/ |
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If the Arrows of Dispelling are too expensive for you, just go visit the Fletcher in Waukeen's Promenade and have a Thief (with Potion of Master Thievery) steall a few quivers for you. I stole all of them that he had with him none the wiser. Hee-hee. http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif ------------------ http://www.tgeweb.com/cgi-bin/ubb/no...iles/MON18.gif Now where did I leave that doughnut?! |
I think it is better than simply "dispel magic"-- it may remove the kinds of protections which make a mage impervious to normal weapons, or to magic weapons, etc.. kind of like Pierce magic.
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------------------ http://www.tgeweb.com/cgi-bin/ubb/no...iles/MON18.gif Now where did I leave that doughnut?! |
Ah I see, I guess it could be useful after all.
Hmmmm... ... I'm asking this question because I'm currently RPing Robin Hood, and I was wondering whether to steal the arrows for him. Guess I'll reserved it for high-level enemy mages. ------------------ If not a Sorcerer, then a Paladin. http://www.gifs.net/animate/dflysb2.gif |
You reminded me that back in BG1 (actually TotSC) I used them in a pretty cool way (BG1 spoiler maybe?).
. . . . . . . In the fight with that demon that was called up by the culties, they helped me win that fight. The demon kept casting hold spells on my different party members. Seeing as my thief (Imoen who was not a mage yet) wasn't much good in the fight itself, I had her roaming the room away from the demon. When another party member got hit with a hold spell (actually, I think it worked for his Death Gaze too), she fired the dispell arrows *at my party member*. Worked like a charm cause Minsc could keep wailing away. http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif |
If your archer is also a good mainline fighter (Minsc, for example) combine these arrows with arrows of teleporting and watch those pissant enemy mages go down.
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I use these arrows a lot and they are BRILLIANT.
Well worth the money IMHO. Save your mages spell slots for things other than breach, dispel magic, spell thrust etc, because with these arrows you don't need any of the spells that do these things. On a successful hit, ONE ARROW dispels all magical protections from spells and potions (although not equipped items) that your enemy may have carefully spent time casting. Then just switch to ordinary arrows and pepper them (or slice them) while they stand there looking confused. They are expensive because having too many of these would seriously affect the game balance. If you don't believe me, just give yourself a stack using CLUACONSOLE (item code AROW07) and see how boring it gets after a while. ------------------ http://www.gldb.com/wayno/e1.jpg Time is an illusion. Lunchtime doubly so. Epona of The Laughing Hyenas |
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