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-   -   Tech help for custom kits (http://www.ironworksforum.com/forum/showthread.php?t=53472)

Vaskez 05-20-2001 05:01 PM

Hehe, u don't need a kit editor because u only edit a few 'text' files (2da files). Making the spell effects for the innate abilities, resistances and almost every advanced effect is the difficult part (well long-winded) and u use IEEP for this. The Lich is deliberatley slow, I mean come on, how slow are the in-game liches. I have put +5 on his speed and just left him a little slower than the average character, look at all his advantages.

There are already editors for spells, items, areas, BAMS, TISs, creatures, characters and almost anything u could ask for.
Try www.teambg.com developer downloads.
Most of these files were hex-edited before the editors were made and that's what the editors do- hex-edit the files for u. Make sure u thank TL if u see him. He made IEEP and and is constantly updating it. Anyway, any other questions put on my questions thread so they can all be in one place. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif

[This message has been edited by Vaskez (edited 05-20-2001).]


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