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-   -   What can familars do??? (http://www.ironworksforum.com/forum/showthread.php?t=52518)

Lord Shield 04-04-2001 08:09 PM

Can't thieves read magical scrolls, though?

Altranan 04-05-2001 05:01 AM

Yes they can, but they can't have familiars. (unless you count Minsc http://www.tgeweb.com/ironworks/cgi-...miles/hihi.gif )
Familiars are more trouble than they're worth, especially if you lose them moving between areas.

Lord Shield 04-05-2001 05:03 AM

Which the patch 1.06 is supposed to fix

Altranan 04-05-2001 06:38 AM

Don't want to use the patch. I'm currently playing with a monk in my team and I like him to be ridiculously powerful. http://www.tgeweb.com/ironworks/cgi-...es/biggrin.gif

Bruce The Aussie 04-05-2001 06:56 AM

is it true you can put them in your backpak or is that a stinking lie?

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http://website.lineone.net/~mark.langridge/MNO3A3.gif
Bruce The Aussie, Camp Barbarian Hunter OHF
jester of LH and Master Beastmaster of the clan of the Kats

Lord Shield 04-05-2001 07:33 AM

Yep. You have to speak to them to do it though. This is good if you're going against area-effect johnnies

Shrylia 04-05-2001 07:43 AM

I had a familiar once...but kept losing it! WHen the group would try to transition to another area that voice would drone on and on: "You must gather your party before...you know the rest..." And so I would go back wandering around trying to find the little bugger. Finally it must have gotten killed because I just noticed one day that it no longer was there! I don't even know when it happened!! I am really a responsible pet owner in my...ah...other life... http://www.tgeweb.com/ironworks/cgi-...smiles/cat.gif ~really.

Ramon de Ramon y Ramon 04-05-2001 12:14 PM

Quote:

Originally posted by Shrylia:
I had a familiar once...but kept losing it! WHen the group would try to transition to another area that voice would drone on and on: "You must gather your party before...you know the rest..." And so I would go back wandering around trying to find the little bugger. Finally it must have gotten killed because I just noticed one day that it no longer was there! I don't even know when it happened!! I am really a responsible pet owner in my...ah...other life... http://www.tgeweb.com/ironworks/cgi-...smiles/cat.gif ~really.

Hi Shrylia http://www.tgeweb.com/ironworks/cgi-...iles/smile.gif ,

actually what you are describing is a known bug, so in no way related to your qualities as a pet owner ! http://www.tgeweb.com/ironworks/cgi-...miles/wink.gif

Actually did they do their disapperance act while sitting in your backpack ?
That is the bug I was talking about, have experienced myself and can be fixed with the patch. Or did you lose him while he was out in the open ? Mine was almost always put away from danger in the backpack, except for some occasional petting. They are quite cute, indeed ! http://www.tgeweb.com/ironworks/cgi-...miles/wink.gif

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So long !

R³ - new, much improved signature under construction !


http://www.angelfire.com/rpg/castletainly/gifs/cow.gif

el_kalkylus 04-05-2001 12:19 PM

Familiars:
----------

Alignment Familiar AC HP Abilities
--------------- ------------- -- -- ----------------------------------
Lawful Good Pseudo Dragon -2 24 50% magic resistance, renders
victims unconscious, casts Blur

Neutral Good Pseudo Dragon -2 24 (same as above)

Chaotic Good Fairy Dragon 4 24 32% magic res., casts Invisibility
10' Radius & Mirror Image 1/day

Lawful Neutral Ferret 0 24 50% magic res., 75% Pickpocket,
40% Stealth, 20% Detect Traps

True Neutral Rabbit -4 16 50% Detect Traps, 30% Stealth,
75% resistance to fire, cold, elec

Chaotic Neutral Cat 0 24 Pickpocket, 99% Stealth,
50% magic res.

Lawful Evil Imp 2 18 Polymorphs, 25% magic res.

Neutral Evil Dust Mephit 6 24 Casts Glitterdust 2/day, 10% magic
res.

Chaotic Evil Quasit 2 24 Casts Horror, 25% magic resist.

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http://publish.hometown.aol.com/tobb...s/11400306.jpg
Hmmmmmm...Yes, that must be it

Lord Shield 04-05-2001 01:55 PM

You mean you have to be a goody two-shoes to get a dragon? Poo! Oh well, my chicken lord won't want a familiar anyway


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