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-   -   Best spell in the game? (http://www.ironworksforum.com/forum/showthread.php?t=51755)

Firestarter 03-16-2001 06:07 PM

i've been playing with my sorceress and i've fallen in love with offencive spells, the first is death spell and the second is spell trap...
But i think that spell trap is the better of them. On the defensive side stoneskin is defenently the best followed by fireshield, remember that i'm only level 13 so i haven't tryed the high level spells yet.

Epona 03-16-2001 06:28 PM

The spells I use most are:

Priest - Insect plague, completely disrupts enemy mages
Mage - Magic Missile, although Chromatic Orb is better once you reach higher levels

Defensive spells are also a must, I always use bless and chant if I know a battle is coming up, stoneskin and haste is good to include in your preparation casting routine.

I agree with Melusine though, that it's the overall strategy which is most important, and using good combinations of spells.

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Time is an illusion. Lunchtime doubly so.

250 03-16-2001 07:40 PM

yeah yeah, unless you use armor of faith, you never know what it does

those are the spells you should look into:

armor of faith
doom
spook

Aurum 03-18-2001 02:09 AM

Stop time, see you, with it any spell is effective!!

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When The world of the deads comes,
we will already be there.

Lifetime 03-18-2001 03:02 AM

I have a preference for Shapeshift and Level Drain myself.
And I agree with Melusine. Its combinations of spells that make them worth it. Timestop would'nt be worth your lvl 9 slot if not for all those Magic Missles.

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Why?

Rikard 03-18-2001 05:56 AM

Wow Hold it there
Armor of Faith the best?

let's see
Best defensive would be Stoneskin and protection against magic weapons combined
(i normally fill a spell sequencer with Stoneskin, fire schield and Spirit armor)

Best offecive is a spell i haven't seen in here
Abi Dalzim's Horrit Wilthing
1d8 damage per level on every enemy in sight
That will soon give you about 60 per enemy on averige
And save wil only half it not stop it
So that is still 30 per enemy

Timestop is very effecive especiall combind with a Abi Dalzims Horrit wilthing
Try this strategy if you are with a party with few people in the mind flayer dungeon

Timestop
enter room with mindflayers
Abi Dalzims Horrit wilting
Maybe a Cloudkill from a cloudkill wand
Leave room
Close door

Instand Kills

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The Legend Master Necromancer
Prince Rikard T'Aranaxz of Natri'x
Clanmaster and Mental Father of the OHF
Ramanish of Neathan'Calith
High Priest and son of the Eternal Phoenix
Lord and General of the Army of the West

250 03-18-2001 06:05 AM

Quote:

Originally posted by Rikard:
Wow Hold it there
Armor of Faith the best?

let's see
Best defensive would be Stoneskin and protection against magic weapons combined
(i normally fill a spell sequencer with Stoneskin, fire schield and Spirit armor)

Best offecive is a spell i haven't seen in here
Abi Dalzim's Horrit Wilthing
1d8 damage per level on every enemy in sight
That will soon give you about 60 per enemy on averige
And save wil only half it not stop it
So that is still 30 per enemy

Timestop is very effecive especiall combind with a Abi Dalzims Horrit wilthing
Try this strategy if you are with a party with few people in the mind flayer dungeon

Timestop
enter room with mindflayers
Abi Dalzims Horrit wilting
Maybe a Cloudkill from a cloudkill wand
Leave room
Close door

Instand Kills


those are the spells everyone knows

and I am not arguing with you cause you never used armor of faith.


[This message has been edited by 250 (edited 03-18-2001).]

Rikard 03-18-2001 08:35 AM

To be honest I have used Armor of Faith but i never bothered to see what affect it has
could you enlight me with that?

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http://content.communities.msn.co.uk...&ID_Message=66
The Legend Master Necromancer
Prince Rikard T'Aranaxz of Natri'x
Clanmaster and Mental Father of the OHF
Ramanish of Neathan'Calith
High Priest and son of the Eternal Phoenix
Lord and General of the Army of the West

250 03-18-2001 08:40 AM

Quote:

Originally posted by Rikard:
To be honest I have used Armor of Faith but i never bothered to see what affect it has
could you enlight me with that?


every four levels, it reduce damage by 5%
therefore, if a lvl 20 priest cast 4 of them, he will be immune to ANY DMG (disclaimer: ... ... )

that makes a berserk/cleric a very desirable choice

and it is level 1, but I shouldnt say it is the best but one of the best.

el_kalkylus 03-18-2001 09:05 AM

Doom, spook and armor of faith, I used them once, but didn't like them. Good thing you brought these spells up. Now I think I will try them again, but with little more patience this time.

By the way, the cleric spell sanctuary is really a great spell too. If you are facing undead, just let the cleric cast sanctuary and start turning undead. All annoying little shadows will die, and the bigger ones will run away. Then put in the rest of the group. Or you can also use sanctuary combined with blade barrier, and you can kill everone by just standing next to them.


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