Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate & Tales of the Sword Coast (http://www.ironworksforum.com/forum/forumdisplay.php?f=11)
-   -   Skeleton Warriors (SPOILER!!) (http://www.ironworksforum.com/forum/showthread.php?t=3427)

Link 09-08-2003 08:21 AM

Yup, Legolas, is right! It's working alright! I tried using a Potion of Absorption and the Boots of Grounding, and the skellies took a fair bit of damage! :D YAY!

Midget Gems 09-08-2003 01:31 PM

Hey Legolas, I use that tactic as well. Found it worked for my solo Fighter/Mage and repeated it when playing as Bard. I cast all the protection spells plus Mirror Image and ran into the traps. My F/M took a little fire damage but the Skeletons were wiped out. I never understood if this is a feature or a bug, but the Skeleton Warriors have very little Magic Resistance to the Traps. Without this tactic my parties would find this a tough fight, because I usually go heavy on ranged weapons and magic, both of which are ineffective in this battle.

Agent Smith 09-10-2003 08:54 AM

Quote:

Originally posted by Link:
Yup, Legolas, is right! It's working alright! I tried using a Potion of Absorption and the Boots of Grounding, and the skellies took a fair bit of damage! :D YAY!
Actually killing those little bunch is not a bit problem, i just engage them in melee combat without much harm... [img]tongue.gif[/img]


Wait till u see Sarevok party (and u will know what is tough)

Legolas 09-10-2003 09:39 AM

I think I only ever used the tactic with my fighter/thief and his party on one of my first runs through the game. We were all severely underlevelled, I didn't know about the usefulness of monster summons, and I kept saving those potions for 'the next fight'. I don't think I used many of them against the final baddie either. Apart from the potion hoarding, all that has changed and I'm doing a lot better for it.
I sneaked past the skeletons under the keep, the goons and basilisks also there (Loved that potion of invisibility), the party outside the temple of Bhaal, but these skeleton warriors I managed to defeat [img]smile.gif[/img]

Yes, those were the days...
Then you stumble over something like Ironworks and your games are never the same again.

Link 09-10-2003 05:46 PM

Ack! I saw the Sarevok party alright! And then moments later both my eyeballs were bouncing in the Undercity's temple! That dude is a killing machine with his sword! How the hell should I beat him?!??!
Party:

Me (Paladin - 7)
Branwen (Cleric - 7)
Minsc (Ranger - 7)
Dynaheir (Mage - 7)
Imoen (Thief - 7)
Coran (Fighter/Thief 6/7)

I've got loads of potions, but they're useless in this battle I think. I can summon some skellies, but either the Sunfire (or something like it) that is casted by (I think) Angelo kills them off, or Sarevok swings his mighty sword a couple of times and they're a goner. How the hell should this guy be beaten?!?!

Oh, before I forget; I haven't got any cloudkill [img]smile.gif[/img] The (ch)easiest way isn't even possible...

teardropmina 09-11-2003 01:40 AM

Quote:

Originally posted by Link:
Ack! I saw the Sarevok party alright! And then moments later both my eyeballs were bouncing in the Undercity's temple! That dude is a killing machine with his sword! How the hell should I beat him?!??!
Party:

Me (Paladin - 7)
Branwen (Cleric - 7)
Minsc (Ranger - 7)
Dynaheir (Mage - 7)
Imoen (Thief - 7)
Coran (Fighter/Thief 6/7)

I've got loads of potions, but they're useless in this battle I think. I can summon some skellies, but either the Sunfire (or something like it) that is casted by (I think) Angelo kills them off, or Sarevok swings his mighty sword a couple of times and they're a goner. How the hell should this guy be beaten?!?!

Oh, before I forget; I haven't got any cloudkill [img]smile.gif[/img] The (ch)easiest way isn't even possible...

in the pre-TOTSC days I could only manage to win the laste battle with tons of summon monsters (with TOTSC's higher XP cap, the party is at higher level and I can do it without summoning monsters).
spoiler
.
.

.
.
.
.

.
.

.
Cloudkill only helps you with his goons, not Sarevok himself.
1. THE surest/cheesiest way is to summon tons of monsters (get yourself couple of fully charge wands of summoning). place them around the center (with traps which cannot be disarmed). then send one with boots of speed or drinking oil to lure Sarevok and his goons. now, when they come, they will engage in a huge group fight with monsters, and triggered all those nasty traps, they will get hurt, Sarevok himself will even be unconscious for a while. while they are there with monsters, you can just finish them with ranged weapons.

2. THE hard way, divide and conquer... well, lure them one by one (need some luck, but definitely doable) to you, and finsih them one by one (well, if Saverok comes early, you only need to finish him).

3. maybe doable with a lower level party. This is how I beat him in my latest run, with a higher level party (all max out in the TOTSC XP cap).
first of all, still need to lure them to you one by one.
as soon as Saverok come to your party, your best tanks, drinking potions, especially potions of heroism, confront him straight, and mage shoot him with two greater malisons (or as many greater malison scrolls you can find), followed by an army of Chromatic Orbs! Priests can cast spells as well, since Saverok will be under the influence of greater malison, or use ranged weapons. The greater malison + chromatic orb is the key...they can stun Saverok...well, when he's stuned, finsih him off quickly! I don't know whether this tactic will work for the average lvl 7 party, but you can try.

Silversten 09-13-2003 10:23 AM

If you want to be a coward sarevok is easy, get a ranger with boots of speed to hit and run with the bow of markmanship, you can lure him away from hist friends and never fight them.

I have never beaten him hand to hand. He is damn good.

moiraine sedai 09-25-2003 11:31 AM

Quote:

Originally posted by Midget Gems:
I never understood if this is a feature or a bug, but the Skeleton Warriors have very little Magic Resistance to the Traps.
Maybe because they are traps? Maybe they would need trap-resistance instead of magic resistance??? I can understand that the fireball traps could conceivably be potions of explosions or other chemicals... Lightning bolts... Hmmm...

Oh well.

Moiraine Sedai
[img]graemlins/matrix.gif[/img]

Raistlin Majere 09-25-2003 11:50 AM

the key to this battle IMO is to take out Angelo and the mage first. this can be easily accomplished by firing arrows of detonation with coran and imoen. then after quaffing all the potions your body can hold, charge at Sarevok, firing arrows/bolts/darts of biting, depending on which one your using, with your ranged characters and hacking away with your melee characters. if injured badly, back off and heal yourself!(duh) It shouldnt be too hard after a few tries...


All times are GMT -4. The time now is 01:59 PM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved