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Actually, Saz, what I did was instead of trying to kill the Rats, I turned the other way to where the Mantraps were coming from, then threw a barrage of spells at 'em, back up, did it again, turn, ran waited for them to come into view (very important to watch topography, here... don't want to do a spell that explosed into the side of a hill...http://www.tgeweb.com/cgi-bin/ubb/no...miles/wink.gif) and then torch 'em from afar. ALthough the last one I think I might have accidently done a heal spell on, cause he went from red to yellow ... oopshttp://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif OH well. Very fun...http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif TO THE CASTLE!
BK ps, if they are called MANtraps, why do they hurt my lady-characters? http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif |
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Gotta watch them healing spells... http://www.tgeweb.com/cgi-bin/ubb/no...miles/wink.gif Quote:
-Sazerac [This message has been edited by Sazerac (edited 05-25-2001).] |
One on of my times playing through this game, I had killed three or so of the mantraps, and assumed I got them all. On another trip from town, I stopped to talk to Erzabette. When I finished, I turned around and there was a mantrap right behind me, in the door to her hut. I thought, oh no, I'm dead.
Figuring I had no alternative, I rushed it and attacked. For some reason, the mantrap did not do it's poison bomb attack, and we killed it fairly easy. I don't know if monsters are programmed not to do area attacks around innocent NPCs, or if Erzabette's cottage is immune to magic. If you're ever stuck, try leading the mantraps there and see what happens. Could have been just a fluke... |
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Eeeeek...that's a little too close for comfort. Too big of a risk to lead them that close to Ishad N'ha. If they trap you, you can never get out the city gates again. Best to fight them in the Shire or near the Castle with firepower. -Sazerac |
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