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Hi guys, welcome to the forum [img]graemlins/happywave.gif[/img]
I was going after stoneskin to aid in taking out the bronze sentries in Lower Dorn's, so the TotL scroll wasn't that helpful to me. ;) It's too bad that there aren't more stoneskin scrolls available in the main game, for those of us that like to use more than one arcane caster per party. I tend not to use Otiluke's RS - it's only good for one fight, and casting it on creatures is a hit-and-miss proposition, especially if they have magic resistance and/or high saves. Casting it on yourself takes that character out of the picture - I generally will only cast ORS on myself in the final fight of the game. Further, ORS is less effective with HoW installed; creatures will switch targets instead of pounding on an invulnerable target. It's very good for protecting an injured character, though, especially against area-effect spells. |
Thanks for the welcome. [img]smile.gif[/img]
I always use at least 2 arcane casters, sometimes three. So, the major lack of spell scrolls was one of the things I set out to fix with Auril's Bane. That being said, I could easily add one to a shop for the next version of Auril's Bane. Of course, that really won't help you if you don't use MODs. [img]smile.gif[/img] |
<font color = lightgreen>I had been thinking of creating a mage with a shop in either Easthaven (in the inn) or on the next-to-the-lowest level of Dragon's Eye which offers mage scrolls.
Much to my chagrin, though, is the fact that even though I can successfully create a store I am having trouble getting the mage to show up and initiate dialogue.... If you start a game in HoF mode and begin everyone at level 1, by the time your 5th- to 7th-level mage makes it to Kuldahar you have been running on only a handful of 1st- and 2nd-level spells and you don't have the money to buy many scrolls from Orrick. How sad!</font> |
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