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Didn't anyone mention that Wild Mages get an extra spell of each level?
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Now take into consideration Nahals Reckless Dweomer. Casting this spell allows you to choose any spell you have scribed in your spell book. This means if you have scribed Time Stop at level 9 somehow, that Nahals Reckless Dweomer can give you the chance to cast it, even though you can't memorize it. The higher level you are, and with Chaos/Improved Chaos Sheild, the more likely you are to be able to cast any level of spell from Nahals Reckless Dweomer. i'm just about to finish ToB with a Wild Mage. It's been hilarious at times, and very fun. For instance in one of the fights towards the very end, the game wouldn't allow me to rest. However, I cast a Stoneskin and instead a Wild Surge happened. The effect was "You feel refreshed" which cause my character to feel rested and rememorize used spells. Imagine something like this happening, Wild Surge: Roll Twice and use both effects Wild Surge: Spell cast as Area Spell Wild Surge: You Feel Refreshed which rests your whole party, etc. i've had similar happen with casting Simulacrum a while back, and just today with Improved Alacrity (which helped a ton [img]smile.gif[/img] ) In any event, the Wild Mage is very powerfull, and in all my imagining what a mage would really be like if such a creature existed. They are not for the easily frustrated, as some of the ill-effects are anoying sometimes. The Wild Mage is very very fun. dulouz. |
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My point with taking a BG1 Mage and Shadowkeeping him into a Wild Mage or Sorcerer in BG2 was that it's a way to circumvent the fact that those classes don't exist in BG1--so, if you wanted to play a Sorcerer from Day One, then cheating is the only way to do it. You could even cheat a little during BG1 as well, in order to make your Mage as much like a Sorcerer as BG1 will allow: Just hack yourself an extra spell of each level, and never scribe more than 5 spells per level. Sure, it's cheating, but I'll be damned if it's unfair. |
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