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Drow armours have very few (if any!) class restrictions. This is why Valygar can wear the Drow Elven Chain. He might even be able to wear Drow Full Plate +5 (I know barbarians can). I'm fairly sure he can't wear regular elven chain but I'm far from certain.
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[ 03-18-2003, 09:00 AM: Message edited by: Jim ] |
Valygar is indeed a kickass melee man, but he just can't reach the AC that Plate-wearers can. Sure, the Corthala Family Armor, Improved Corthala Family Armor, Shadow Dragon Scale, White Dragon Scale, and Grandmaster's Armor are all very nice, but compared to Shuruppak's Plate? Add in the fact that his being a Ranger makes him most useful for Dual-wielding, not Shield-toting. Also, since he's Human and not a Paladin, he gets no bonuses to his Saving Throws at all.
In my game, Valygar was unable to wear ANY of the Drow armors. Kinda sucks when Nalia can wear better stuff than Valygar can, and cast Horrid Wilting in it, to boot. [ADD:] Drow items are notorious for their inaccurate restrictions. I've discovered that Wizard Slayers can wear Solaufein's Cloak, and I believe Druids were allowed to use their Longswords, Flails and Crossbows until BaldurDash stepped in. Barbarians marching around in Full Plate+5 wouldn't really surprise me. [/ADD] [ 03-18-2003, 12:00 PM: Message edited by: SixOfSpades ] |
The White Dragon Scale Armor is actually as good (in terms of AC) as an armor can get. -2 AC is only equalled by a handful of metal plates in the game and only drow armor and the BMU can top it.
Valygar is a very good tank/fighter, certainly just as good as Minsc. What I have against him though, is his dreadfully dull personality. |
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What I was trying to point out was that Valgar is a better tank than Minsc, not that he is the ultimate tank. It has always bamboozled me when people ooh and aah over Minsc for tank material, then eh and er over Valgar.
This of course... is from a powergaming perspective. |
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Just to sort things out, i checked, and Mind Flayers do indeed drain exactly 5 INT points per hit. The effect lasts for 30 time-units - aka, 5 rounds. |
If we include Sarevok, he is the best, right? Is there anyone who considers he is weaker than others as a tank??
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The only "weaknesses" Sarevok has are his lack of a kit, his not-quite-perfect DEX and his Saving Throws--Humans get no bonuses to their Saves. Korgan is only a little bit behind him in the DEX department, which can easily be taken care of with a visit to the Machine of Lum the Mad and Shuruppak's Plate. Korgan has godly Saves (Dwarven and Halfling Warriors have the very best), more hitpoints, and the ability to Berserk--and more proficiency points in one-handed weapons. Sarevok, however, can Dual, and his Deathbringer Assault is essentially a Vorpal Hit, even on creatures that are immune to Vorpal.
I'd rank Sarevok as being second only to Korgan, overall. But man, is it close. |
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