![]() |
Ok. I'll double check someday soon [img]smile.gif[/img]
|
Thanks for the info folks, problem solved [img]smile.gif[/img]
|
I've got Joluv but the lady merchant in the Adventurers Mart is not there. I have the bonus merchant CD, is she on that or is the only way to get her to download her? Would it screw my game where I already have Joluv or is there 2 separate downloads?
Thanks. |
If for some reason the fix from Baldurdash doesn't work on an existing game you can open baldur.ini and enter
Debug Mode=1 under [Program Options] and while inside the Mart press CTRL+space and enter CLUAConsole:CreateCreature("WMART2") That will create Diedre close to the character. Inside the Coronet you can type CLUAConsole:CreateCreature("WMART1") to create Joluv. |
Much thanks.
|
Not a problem
|
It worked BTW.
|
<span style="color: lightblue">mad=dog, the Bonus Merchants from Baldurdash will work in an existing game if you haven't visited either the Adventurer's Mart, or the Copper Corronet yet - if you've visited either, that merchant might not appear. Thew weidu-ify'd version of this in Weimer's Ease-of-Use mod appears to work all the time.
beak 316, one of the Bonus Merchants appeared in the collectors edition, the other in the pre-order edition. |
I find that if Minsc attacks the three ruffians who insult you that Joluv moves away from his normal position. This doesn't happen if you fight the rufffian leader in the pit. If Minsc attacks the ruffians he usually moves right outside the Copper Coronot door(the east one). He looks like a noble as already mentioned.
|
All times are GMT -4. The time now is 01:41 PM. |
Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved