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It's also quite common to have 19 DEX, not 18. Robin Hood might have been using Taralash+5 instead of Strongarm+2, so that's another 3 points. And finally, Arrows of Piercing for another 2. Final rock-bottom THAC0: -30. Or, if you want to add some stinky cheese to the mix, slap on Heartseeker, cast its Bullseye charge, then re-equip Taralash for a temporary THAC0 (2 rounds, wasn't it?) of -37. Twice per day, too. :D |
All you need as an Archer is basically two different Bows; Tansheron's and Gesen's with Normal Arrows/Bow of Quiver + 2. Tansheron's can hit all of the +3 creatures (mostly early game though), and Gesen can hit all of the +4 creatures. The normal arrows outfitted for the Gesen Bow, IIRC, also have to additional Electric damage, making it ideal for those PfMW and Stoneskin Mages.
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Tansheron's Bow is very, very useful; If you didn't have any Crossbow profs, then you would be attacking with at least more 1/2 ApR, or maybe 1 1/2 apR (can't remember if Cross(bow)s both get the 1 ApR bonus). |
The kit bonus slows down to +1 every five levels instead of every three after lvl 18, so a lvl 34 archer will in fact only have +9 To hit. 18 DEX actually only gives +2 To Hit, 19 is required for +3.
Use DUHM to get 25 DEX and a nice +5 To Hit bonus. Rock-bottom THAC0: Kit bonus --: -9 25 DEX --- : -14 5* ------- : -17 BoArchery -: -19 Hseeker +3 : -23 AoPiercing -: -27 HoBalduran : -28 Hs ability - : -35 Only for 9 seconds once a day though. The Kensai can do almost as good: Kit bonus --- : -13 25 STR (CrF) : -20 5* --------- : -23 GoES ------- : -24 SpBrand +5 - : -29 AP Strike --- : -34 Almost the same, but the Kensai can keep it for an extraordinary 18 seconds! As far as permanent THAC0s go, the Kensai has the Archer beat by quite a bit. I'd assume that you can cheese your way down one step with both the Archer and the Kensai by replacing their weapons with something better once you activate the special ability. [ 01-07-2004, 09:01 PM: Message edited by: Rataxes ] |
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It's also quite common to have 19 DEX, not 18. Robin Hood might have been using Taralash+5 instead of Strongarm+2, so that's another 3 points. And finally, Arrows of Piercing for another 2. Final rock-bottom THAC0: -30. Or, if you want to add some stinky cheese to the mix, slap on Heartseeker, cast its Bullseye charge, then re-equip Taralash for a temporary THAC0 (2 rounds, wasn't it?) of -37. Twice per day, too. :D </font>[/QUOTE]OH man!!! That's cool |
I just remembered... Robin Hood was not wearing the Helm of Balduran, because Robin Hood and his Merry Men (and Woman) were only wearing leather armour and Ioun Stones (strictly no Helmets).
Crikey, how did I complete ToB with them again? Anyhoo, furthermore, he was using the Heartseeker, not Strongarm. I got mixed up with Robin Clym (another Ranger:Archer character, a soloist too). Therefore... </font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Base THAC0 : 0 Kit Bonuses : -09 Heartseeker+3: -13 QoPlenty : -15 PGIStone : -16 18 DEX : -18 5* : -21</pre>[/QUOTE]Hmmmm... I wonder the last 3 came from. It was too long ago to remember now. By the way, unless you are roleplaying some cultist Archer that has sworn to use nothing but ranged attacks, they are capable of using Maces. ;) And Quarterstaffs, and Warhammaers, etc... ... |
An alternative for those who don't like the slow moving arrows is to remember that the archer's bonuses apply to all range weapons (yes, even a certain sling!) so for the few times you need high enchantment, you could switch to that.
I can also confirm that you get your correct ApR with GWW and the like with archers. I tested it using the archer's special attack to kill Aerie in one round (12th level of called shot adds -1 to strength of target and 10 hits puts Aerie to 0 for a stat kill). Due to the short duration of the strength drain and the time needed to invoke called shot and GWW, you can't get more than about 12 points of strength drain at a time with one archer. Not enough to kill warriors, although since the STR drain penetrates stoneskin, ironskin, and prot from missiles it could kill some mages. Of course with ray of enfeeblement, you can take down anyone. You still cannot get around the PfMW and PfNM combo since your arrows are normal--no damage, and the STR effect is magical--PfMW blocks it. Side note: I wish that dwarves could be rangers too--using the dwarven thrower with it's crushing damage would be so much fun! |
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[ 01-09-2004, 05:09 PM: Message edited by: SixOfSpades ] |
::slaps him::
(It's ok, I hit like a girl anyway) [ 01-09-2004, 05:50 PM: Message edited by: Illumina Drathiran'ar ] |
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[ 01-09-2004, 06:21 PM: Message edited by: Rataxes ] |
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