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By way of useless trivia, the IWD2 engine has a slightly better handling of stacking bonuses. |
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My two cents is to have everyone reinstall the game before starting, get the latest official patch, get the fixpack, and possibly add in a few mods (if you want the Anti-Paladin kit, then make sure everyone gets it--and for component mods, make sure everyone installs the same set of components). Also remember that the mods were created and tested for single player games--don't assume they will work flawlessly in mplayer. I would recommend using the smallest number of mods you can. |
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2) The tactics mod has an anti-paladin kit? Can this component be installed seperately? Yes. Yes. 4) is the item upgrade mod ToB only? can I fix carsomyr (in the method mentioned in the above link) even if I only have BG2? No. Yes. 5) If I fix Carsomyr in this method, do I need it in my inventory, or can it be fixed before I start the game? No; yes. It will just work. Don't worry about where Carso is. |
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Secondly, I am aware that Carsomyr bucks this trend, since the IE engine treats every swing of the weapon as re-equipping the weapon, thus overlapping any additional MR items. But if you know about this game quirk, you can still make good use of it: My first Tactics game showed how a Cavalier with 85% Magic Resistance can be one hell of a formidable obstacle for a Lich, even if all he's doing is <u>standing there</u> and not attacking. But of course, the flip side of that is all of the people who don't know about this game quirk, and therefore can't understand why Carsomyr isn't stacking with their other MR items when they're trying to kill Beholders. Having a bunch of frustrated gamers is always a problem, and I see three solutions to it:</font>
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[ 09-22-2003, 09:00 PM: Message edited by: SixOfSpades ] |
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