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But some penalties on, because it's fairly uber.
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Equipped Abilities <font color=red>-1 Constitution, -1 Charisma, -1 Dexterity, -1 Intelligence</font> - Regeneration (1 hp/2sec) - Immunity to fear - Cloak of fear - +2 AC bonus - 12+ Max HP (1 hp for every member of the Kiro No Cen, 12 members were killed in the village) - gain 2 extra attacks per round Combat Statistics - 10% chance of draining 1 Charisma point of target. - 10% of vorpal hit - 15% chance of Wraith of the Death (inflicting 12 magic damage, no save) THACO: +5 bonus Damage: 1d10 +5 Weight: 12 Requires: - 15 Strength - 14 Wisdom - <font color=red>18</font> or higher Reputation, loss of reputation causes the blade to disappear, finding an other Kensai worthy enough to wield this blade. <font color=red>- level 13 Kensai Class</font> Only Usable by: Good alignment Kensai, Kensai-->Dual classed - <font color=red>Red marked text are penalties added</font> </font> |
I think you should remove the reputation requirements Annatar. I've had my fair share of times when doing things such as accidently killing a peasent or commoner during combat and if the same happens to you, you'll lose your katana. Also the ability penalties are a bit much, because you have to high enough abilities to wield the sword minus the penalties to it. I say make it where you must have a 15 strength, 15 wisdom, and 17 dexterity. I'm not putting down your weapon, don't get me wrong it's an awesome blade but you don't want to going overboard on penalties.
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Say hello to the Swashbuckler's newest best friend. +2 APR and +2 AC fits an AC-heavy tank such as the swashie like a glove.
Or do you have some sort of nifty trick to prevent people with UAI from using the blade? [img]smile.gif[/img] |
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<font color=white> Okay, good point; but you have to agree with me that the use of dark magic should come with some penalties.
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I'll try to explain my penalties (I feel the same that some are rather drastic) Stat penalties (-1 Dex, Intel, Con, Char) When someone touches the blade, they feel the pain and havoc that the souls within the in the blade encounter; the cruelty and horror the men of Kerilioco inflicted upon them. They are restless spirits.. that are bound to this katana forever Only people that can understand the blade, souls and the force of the katana... survive the touch of this might katana. 15 St & 14 Wis requirement Strength: One must be physical able to wield the powerfull blade, it take's alot of energy to use a hightly enchanted weapon of this kind. Wisdom: One must be strong physical, but without strength mentally.. the person will crumble due to the souls within the blade... constantly do they try to contact the wielder, seeking a way out of the blade; dominating the wielder. Who lacks the wisdom to resist the souls, will be dominated by the minds of the tortured souls within the blade of the katana. Ending in death and despair, for that is the only thing those within the blade seek, revenge for there cruel faith. 18 or higher reputation Lord Ao himself made it so that only those of pure heart can use the blade, knowing that someone will do good with the blade. If one fails the test of the deity.. the blade will be taken away from the wielder, and be given to another that is worthy enough to use it. Ao knowned that if the sword get's in the wrong hands, chaos and havoc will occur; one of evil alignment will surely use such a powerfull blade to grant himself strength and immens power. Lord Ao used his godly powers to prevent something like that to happen. Kensai only pretty obvious, Kensais are known to be one with the sword, they are one of the few that really understand the blade and it's power. I think I gave some rather good feedbacks about my penalties.. though I to find it rather to penalized (euhmm.. okay :rolleyes: ). Comments to un-power this sword, modify.. penalize are all welcome, take note that it should fit in the story I made up (so don't give it level draining bonusses ect. :D ) And I still seek someone to create this katana for me... [img]smile.gif[/img] A challenge I think. </font> [ 04-06-2003, 03:51 PM: Message edited by: Annatar ] |
<font color=white> I got 2 pretty simple questions.
1. Why is it that Mod Items don't show up in IEEP when you type in there BG II code (via SK, stuff like helm05, blade123 ect) (Sanchuuduko, CF +5, Impaler Upgrade ect.)? 2. Wich blade in the game glows purple? Because I need the color code to get Sortaghion glowing purple (darkish purple, or blue)...? </font> [ 04-06-2003, 04:28 PM: Message edited by: Annatar ] |
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<font color=white> 1000 Damage + 1000 damage of every element when an thief class/kit equippes it... should be sufficient :D
No, but I hope that there is an option somewhere in IEEP or the modding file (teambg) that I use, to keep other classes (even with UAI) from using this katana, no filthy thiefs playing with Sorta!! [img]graemlins/hehe.gif[/img] </font> [ 04-06-2003, 04:47 PM: Message edited by: Annatar ] |
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[ 04-06-2003, 06:11 PM: Message edited by: Assassin ] |
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