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A kit is only allowed for the first class of a dual.
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I am a conjurer. When ya are a conjurer you cant cast identify (i play solo couz i am stong). But you have the glasses fo ID so... ^^
I have 100% magic resistance and all my saving thows are below 0 and i am immum 2 wepons of +1 and less so...... i can take those weak cowled wizzard and there merchants :D |
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[ 01-20-2003, 02:06 PM: Message edited by: Pyrenk ] |
Well, you may not consider the Wild Mage a specialist, but I think they're better than the rest. 1. You have no opposition school
2. You have a chance of using a level 1 spell slot to use say...Time Stop 3. 5% of the time you get a wild surge, but that's rare and can still be good for you. Plus you get all the advantages a specialist mage would have, so the Wild mage is IMHO the best mage of them all. |
DIVINER!!!
I tried an Enchanter, I got about...say five steps, trashed him. I'd put my vote on a Necromancer. |
Wild Mage!! Nothing can compare to being in the heat of a life and death battle when your wild mage surges making everyone's weapons glow and they hiccuping. Yes, they are the true power [img]smile.gif[/img]
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Wild Mage or Necromancer [img]smile.gif[/img]
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Hey where the heck are the glasses of identify?
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Upstairs, merchant in Gaelan's(sp) house.
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And yes, the best mage is the Wild Mage.
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