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Spoilers within...
. . . . . . . . . . . I am currently struggling with the improved Irenicus battle as a solo necromancer - the main problem is I run out of spells - even at level 38. Taking down the first five fragments is fairly simple with the right combinations - much thanks to those that suggested energy blades for the wraith - and the slayer form falls quickly to your own slayer form coupled with protection from magical weapons. But without project image and simalucrum, I have depleted all of my spells - and I have at least nine at every level and ten at some levels - by the time I face Irenicus, the shattered one. You can imagine my displeasure when the third Irenicus appears, my necromancer moves to cast a spell and finds he has two spells left, an extra spell trigger and true sight. Doh! Things would be much simpler if my limited wish worked properly, but it always seems to erase spells from memory, rather than adding them. For these reasons, as a soloist, a conjurer probably has the edge on a necromancer - though I would still choose the necromancer for roleplaying potential. In a party, the disadvantage is much less. |
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Low wisdom = bad wish choices and effects. Of course, I could be wrong and it could be a bug [img]smile.gif[/img] |
It's not the wisdom - mine's 18 - and the spell has worked properly before. I think in the particular save game I'm beginning off of I have caught a bug somehow with the limited wish effect.
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why not go for an illusionist then instead of a conjurer?
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necromancer is the best... deals with death spells and undead...
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Death spell is nice, but I have to agree that illusionist is the best specialist mage.
Leave undead handling to Clerics. |
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