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-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   take me through this slowly (http://www.ironworksforum.com/forum/showthread.php?t=10442)

SixOfSpades 11-15-2002 07:26 PM

Okay--too much information, not enough clarity. Let's try to spell things out

SPOILERS
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There are 3 separate doors. Although they are next to each other, they are not connected in any other way. From left to right, they are:

Door #1: The only door on a 1-story building. It is "Barred from the inside" until you--a) Pull Tirdir from someone else's grave, b) Get some information out of him, c) Talk to the Gravekeeper and get some info from him, d) Go to the Bridge District and find a man in red named Am-Si, and e) Talk to Am-Si.

Door #2: One of 2 doors on a 2-story (I think) building. I believe this door is trapped. It may be entered at any time. Go in and meet 3 Minotaurs, go downstairs from there and find a sarcophagus which you can open to fight an Elemental Lich and earn a Golden Arm and Leg.

Door #3: The other door on that same building. Definitely Trapped, a Disintegrate Trap I believe. Can be opened, but CANNOT be entered, without a Rogue Stone being somewhere in the party's inventory. (Note: Save beforehand, as the Stone is destroyed before the Autosave is made. So if you reload your Autosave, you're still outside and have lost a Rogue Stone. Another note: Sometimes the game takes whole stacks of gems when it should only take one. It would suck to have the game delete a whole stack of 20 Rogue Stones when it only needed one.) Go inside and fight the leaders of the Twisted Rune--you cannot leave until you defeat them.

wellard 11-16-2002 02:15 AM

G'day
Thankyou Thankyou Thankyou. the problem was solved when i talked to the gravedigger, this spawned the man in red. The reason i had not talked to the gravekeeper was he looked like a beggar after one of my gold coins the B#%$T*. Moral:- say hello to the bums they just might save you a lot of trouble


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